Hellwalker
Animmal
- Joined
- Jul 11, 2015
- Messages
- 100
Links:
- Wishlist on Steam!
- Wishlist on GOG!
- Wishlist on Epic Store
- Official Website
- Kickstarter (A lot of lore and game info)
Game Info & Screens
- Early Bronze Age-inspired fictional setting, with a huge emphasis on experiencing life through the eyes of ancient humans.
- You play a war chief of a small tribe trapped in a small valley and entrenched in a ruined fort. You have 10 days to prepare for a massive siege.
- Full character creator and classless skill progression.
- Choose from five different origins: unique story missions, unique dialogue options, and skills.
- Tactical RPG combat with two combat systems you can switch between at any time. Turn-based and Real-Time-with-Pause.
- Entirely and intricately hand-crafted. Every battle, every location, and every quest is a high effort, hand-crafted experience.
- Party-based game. You can recruit story companions, create characters, and play with the custom party.
- A very intricate, down-to-earth story, about a human conflict and human nature. Every NPC friend or foe is a named character with their own motivations and storyline.
- Choices and Consequences. Different outcomes to quests, combat encounters, and significant changes to the meta-story.
- For management. You can recruit ~50 allies, and you have to get them through 10 days in a brutal cold environment, and enemy attacks.
You can order allies to rebuild defenses, gather resources, upgrade buildings, manufacture traps, and when wounded you have to heal them in a hospital. - Deep exploration. The world is a character in itself, and it is unforgiving. Survive environmental hazards, hunt, trap, and fish. Discover interesting encounters and items in each nook and cranny.
- Feel like a leader. Create new laws, pass on judgment, and chart a path forward for your tribe.
- Mastery: Special exploration-centric skill system. Crafting, Survival (Hunting + Fishing), Herbmixing(Medicine), Cooking, BeastTamer (Pets).
- You can romance companions and other characters.
- Inspired by classic RPGs like Baldur's Gate 2 & Gothic.
- 10 days - uniquely reactive handwritten story. Each day is like a story chapter, when you sleep, the consequences of your choices on the current day, shape what you will find the following day. Enemy factions, neutrals, and allies all "make moves" and their story moves forward based on what happened before.
Special thanks to fellow codexian Keldryn. Cheers Man!
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