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The Wayward Realms - upcoming Daggerfall-like RPG from original Elder Scrolls developers

Discussion in 'General RPG Discussion' started by Deleted Member 16721, Apr 20, 2019.

  1. tindrli Arcane

    tindrli
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    i dont give a fuck about engine.. i just hope if project survives, i just hope that it will not be like underworld, bards tale or god forbid that new , that outerworlds graphics style
     
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  2. grimace Erudite

    grimace
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    Show Spoiler
    [​IMG]




    https://forums.dfworkshop.net/viewtopic.php?f=8&t=1980&sid=2507ec156dd717f8cb58cfbd1238a121&start=40
     
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  3. The Wall Erudite

    The Wall
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    Worst case scenario and fear but chances of dodging such terrible fate aren't half as bad as they look
    These devs at least have one brilliant progammer (Julian) and Ted worked in industry as recent as Oblivion, trying and failing to save it from Todd
    They're currently bringing more talent and securing finances. Project is in its infancy, I don't expect it to devolve into UA turd

    They're serious about it. It's really nice dream for now. They said they need and expect serious budget. We'll see who will give them one
    This would be nice high risk/YUGE! profit investment opportunity for someone like Paradox/THQ-Nordic etc.
     
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  4. howlingFantods Learned

    howlingFantods
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    Sounds like it’s going to be procedural generation the game.
     
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  5. lukaszek the determinator

    lukaszek
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  6. Steamboat Willie Savant

    Steamboat Willie
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    My exact first thoughts.

    Also:
    • Shroud of the Avatar
    • Underworld Ascendant
     
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  7. Mortmal Arcane

    Mortmal
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    yes solasta will likely be the last game i pledge to, got scammed with underworld, now i demand a demo.
     
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  8. Molina Learned

    Molina
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    To be honest, it could be a great game if he remains humble to the end. In itself, it is enough to make a new Daggerfall with some QoL and more variety. I have always wondered why no one wanted to carry on the torch, by the way. Daggerfall was carried out in 2 years with the resources of the time.
     
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  9. Yosharian Cipher

    Yosharian
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  10. Mortmal Arcane

    Mortmal
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    I was easy to not fuckup underworld, i do not give the benefits of the doubt to anyone after such spectacular fuck up.
     
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  11. grimace Erudite

    grimace
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    How close to a modded up Daggerfall Unity will OnceLost Games project be?

    Show Spoiler


    Daggerfall Unity BEST MODS (2019)


    https://www.youtube.com/watch?v=WOoDVN-r_sA

     
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  12. conan_edw Savant Patron

    conan_edw
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    Grab the Codex by the pussy Pathfinder: Kingmaker
    They should snatch Clayton, who would you trust more than someone who's been playing around with your code for over a decade?
     
    Last edited: Sep 6, 2019
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  13. Maggot Magister Patron

    Maggot
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    Codex 2016 - The Age of Grimoire
    Ask them if there will be hit chance in combat and if they have played Dark Messiah.
     
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  14. North Gibraltarian Dog Learned

    North Gibraltarian Dog
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    I'm glad they start this and I'm very curious to see how the project evolves.

    The premises cited are ok, except this one:

    Pen & Paper campaigns don't run forever*. Most crpgs since 80s are designed to be limited and in the best cases, replayable. Even if they achieve to create some new type of random quests, with more organic and diverse feel, with some sort of deep pre-design with millions of variables, what's the reason to play with the same character for more time that the usual to finish codex top 10 crpgs? Probably this "endless content" concept is influenced by MMOs (bad) habits and mechanics, and some tendency to pathological escapism replacing traditional multiple, relatively short and diverse gaming experiences with grinding, farming, pretending, cheating and metagaming.

    I would prefer if they include 100% unique quests, but if not, I hope they at least make randomised quests finite (3-4 spawns at max every type) and more detailed (not only by location-enemy-reward).




    * I'm sure there are some weirdos in their 50s playing the same D&D campaign since 1983.
     
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  15. Maggot Magister Patron

    Maggot
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    Codex 2016 - The Age of Grimoire
    Everything in their pillars is in Daggerfall to an extent.
     
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  16. jungl Learned

    jungl
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    no beast races? Project already sounds low energy. If you can't be a asshole cat man that paws people to death then whats the point.
     
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  17. North Gibraltarian Dog Learned

    North Gibraltarian Dog
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    Yes, more or less. However the only part I wrote about is endless quests. I don't understand the appeal of that. If someone could explain what that brings, would be great.
     
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  18. unfairlight Self-Ejected

    Self-Ejected
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    Strictly speaking any game that has even one quest you can repeat how much you want has endless quests. The appeal of endless quests is that it's endless quests. It's the same as Daggerfall. It's such a massive scale beyond anything else for one, and for two the quests are simply a way for you to go and play the procedurally generated dungeons in the game world which is a really damn good reasoning if the gameplay is enjoyable.
     
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  19. North Gibraltarian Dog Learned

    North Gibraltarian Dog
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    :notsureifserious:
     
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  20. RNGsus Sturmreiter

    RNGsus
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    Wow, what makes you think so?
     
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  21. howlingFantods Learned

    howlingFantods
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    Endless quests. Huge world. Small team.

    Plus Julian Lafey/Jensen seems to be really into procedural generation in his Indigo Gaming interview
     
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  22. RNGsus Sturmreiter

    RNGsus
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    Do you have sarcasm in California?
     
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  23. howlingFantods Learned

    howlingFantods
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    We have assholes
     
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  24. Molina Learned

    Molina
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    Good start to be fucked.
     
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  25. howlingFantods Learned

    howlingFantods
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    Why does it sound like you’re talking from experience
     
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