Geralt is superhuman you dumb fucker. Those kind of moves make sense for him. But it makes sense for a retard to overlook something like that.CrimHead said:Dicksmoker said:Yeah. I know the combat in TW1 boiled down to QTE, but at least it LOOKED like actual combat. Immersion seems to be taking a hit with this new system.Mrowak said:The combat in TWitcher 2 isn't shaping up nicely from what I can see. To me they should have taken old formula and improve what was strong in it eg. you could not rush mindlessly into battle [well, at least on hard] without proper preparations (elixirs), investment in right skills, reading about the monster in appropriate book. Above all, slashing around without taking notice of even the most inconspicuous foes, would mean wasting your resources unnecessarily at best, at worst quick death.
Instead of that we seem to be getting yet another arcade slasher - which, let's face it - is not going to be nearly as good as the best of them out there on consoles eg. DMC series. :Sad Face:
No. It didn't fucking look like real combat you ignorant, inbred, redneck fucktard subhuman piece of SHIT. Real combat is not about pirouetting around your opponent and turning your back on them every five seconds so you can do that UBER COOL leaning back thrust where the sword is over your chest and FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Dicksmoker said:Geralt is superhuman you dumb fucker. Those kind of moves make sense for him. But it makes sense for a retard to overlook something like that.
Because some of us have experience with action games that are actually good.Ancient said:have you ppl played Arkham Asylum ?
If yes, i don't understand why you still whine.
I don't think it was complex, and it surely requires a lot of tweaking if not a complete remake to make it fun. You had too many ingredients most of which had the same type/sub-type and were basically identical. Ingredients were way too abundant and respawned quickly after gathering. Manually matching sub-types for additional bonuses was not fun and soon felt tedious, especially considering minor bonuses to matching them. And the main reason - most potions were useless or unnecessary even on hard difficulty.Elwro said:I really liked the alchemy system in TW 1, with the complexities you could, but did not need to, care about. It's a shame if they're "simplifying" it in some way.
MicoSelva said:Dark Messiah had much better action combat mechanics than The Witcher, but I still don't get Your point. DMoMM also wasn't an RPG, though it included some minor RPG elements.
Because some of us have experience with action games that are actually good.
Oh, right, it's an action/adventure, a kind of game that can fail at both action and adventure and still be declared GotY because it's TEH EXPERIENCE, not a traditional game.Archibald said:Experienced with action games yet couldn`t understand that BAA isn`t really an action game? Interesting.
CreamyBlood said:Maybe I'll give The Witcher another chance as it supposedly get's better in chapter two, and I can be a storyfag at times, but thinking of slogging my way through that combat really turns me off. So I doubt I'll bother.
KalosKagathos said:Oh, right, it's an action/adventure, a kind of game that can fail at both action and adventure and still be declared GotY because it's TEH EXPERIENCE, not a traditional game.Archibald said:Experienced with action games yet couldn`t understand that BAA isn`t really an action game? Interesting.
Vault Dweller said:Witcher 1: RPG redefined, it will be liek teh most hardcore RPG you can think of. Liek, 15 out 10 hardcore points. At least.
Witcher 2: Fuck RPGs! Button mashing FTW.
"Okish" is being generous. Even easier Castlevanias have at least several challenging bosses that require you to have a clue about platforming to beat them (Balore and Julius in Aria of Sorrow, for example). AA, meanwhile, is way too easy even on Hard. Exploration in Batman is also lacking. There are Riddler's challenges, I guess, but there is no real point to them beyond achievement whoring.Archibald said:It was obvious attempt to do "western Castlevania" and i think it did okish with that.
KalosKagathos said:I hate AA