CthuluIsSpy
Arcane
R
The combat is janky af, especially compared to the best aRPGs out there (your Souls, Niohs etc.), but it's still leagues better than the abomination from the first game. I remember liking the combat back in the day, mainly because I really, REALLY hated TW1 combat, but it has aged very poorly. I also played on the Dark difficulty, which proved to be a mistake due to the terrible lack of tightness and responsivity, janky enemy animations and hitboxes from hell. The only reasonable way forward is to go with a heavy alchemy build and be constantly drugged which dramatically boosts your damage and arrmor so you don't get one-shotted all the time.
What's funny is that combat in Witcher 3 feels even more awkward than Witcher 2's. I don't find it intuitive or fluid at all. And compared to TW2, that's pretty bad.