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Interview The Witcher 2 Interview

Murk

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Jan 17, 2008
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The original had cut scenes too... anyone larp-fuck the barmaid behind the water mill?
 

Black

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Bawww, retards have trouble with games so we make our games for retards.

Hey pollacks, make me some pierogi. It's better than trying to do the same shit the west is doing with turd effects and dragon turds.
 

Roguey

Codex Staff
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Ugh, the amount of HDR/bloom in those screenshots in the article is disgusting. Seems to be some kind of recent dysfunction with Poland.

"New RPGs" would be better if they stopped trying to hammer RPG-element square pegs into action-adventure round holes and it seems as though CD Projekt might be closer to figuring this out despite their stubborn insistence that they're making role-playing games. Expecting a ton of awesome regardless.

"ME2 is an Action RPG. Only a moran would call it a flat out shooter."

It's a shooter with upgradable abilities and
5l6u7p.png
 

xemous

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Short attention span of modern gamers + bad PR for turn based mechanics = real time combat in modern RPGs. They should at least make it like Bioware with a pause system instead of this twitching shit.
 

Crooked Bee

(no longer) a wide-wandering bee
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KalosKagathos said:
Lomm Cuz said:
I finished the first game yesterday: it sucks at combat, it sucks at almost every fucking quest of running up and down; but if the game achieves something, it will be emulating the ROLE of Geralt in the novels.

I don't want to say that the game isn't pretty lame; what I want to mean is that a RPG is a ROLE playing game. That part of ROLE is the important thing here, not estatistics or turn based combat... hell, you can even roleplay without combat.
May I recommend you Doom, my personal favorite when it comes to RPGs? That game really captures the feel of what being a lone space marine, trapped among bloodthirsty demons on Mars with no escape and no backup, would be like. As I'm sure everyone here will agree, this kind of immersion is absolutely vital for destroying the border between the player and the protagonist, which is undoubtedly the ultimate goal of role-playing games.

He said "without combat", Kalos. :M Looks like the guy's just craving to do some larping.
Or maybe for something like The Witcher: A ROLE-Playing Game - Now without combat!
 

KalosKagathos

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Crooked Bee said:
He said "without combat", Kalos.
You can role-play a very scared space marine and totally avoid combat in Doom. Well, there are bosses, but fighting them is justified by the game's elaborate backstory, so it's OK.
 

Vibalist

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xemous said:
Short attention span of modern gamers + bad PR for turn based mechanics = real time combat in modern RPGs.

But they are not RPG's. Stop approaching them as such and you might have some fun with them.

The only thing I care about is whether Witcher 2 will turn out to be entertaining. The first one was, so the second one probably will too.
 

Sceptic

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Divinity: Original Sin
Why are you laughing? You can finish ep1 of Quake without firing a single shot (the boss is a puzzle boss).

IT IS TOTALLY POSSIBLE TO AVOID COMBAT IN shareware QUAKE
 

Crooked Bee

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KalosKagathos said:
Crooked Bee said:
He said "without combat", Kalos.
You can role-play a very scared space marine and totally avoid combat in Doom. Well, there are bosses, but fighting them is justified by the game's elaborate backstory, so it's OK.

:love: (no homo!)
 

Lomm Cuz

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KalosKagathos said:
Lomm Cuz said:
I finished the first game yesterday: it sucks at combat, it sucks at almost every fucking quest of running up and down; but if the game achieves something, it will be emulating the ROLE of Geralt in the novels.

I don't want to say that the game isn't pretty lame; what I want to mean is that a RPG is a ROLE playing game. That part of ROLE is the important thing here, not estatistics or turn based combat... hell, you can even roleplay without combat.
May I recommend you Doom, my personal favorite when it comes to RPGs? That game really captures the feel of what being a lone space marine, trapped among bloodthirsty demons on Mars with no escape and no backup, would be like. As I'm sure everyone here will agree, this kind of immersion is absolutely vital for destroying the border between the player and the protagonist, which is undoubtedly the ultimate goal of role-playing games.

Ok, I didn't even mention inmersion, or feeling into the game or any shit like that. I was talking about the representation of a character in the game and about mistaken certain few separate elements (turn based combats, graphics or the fucking inmersion, for example) with the only vital elements of a game.

So, again, the game has poor mechanics and it's pretty boring; but I had read the novels and I kinda like the representation of Geralt in the game (most of the time).
 

Radisshu

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AlaCarcuss said:
Elwro said:

Holy Shit! What size is the fucking box is the CE comming in??

Fuck - no importing for me, shipping would cost more than the game.

It's not that large, slightly larger than an average mug.

But HOLY SHIT is that thing lame. Who was the idiot that thought this was a good idea?
 

Andyman Messiah

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"This game we just made is just as shitty as the first one. We better include a bunch of stupid gifts."
 

Elwro

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Divinity: Original Sin Wasteland 2
If the CE didn't have the bust, I'd consider buying it. But this abomination is enough to convince me otherwise. I won't support bringing such things into being.
 

made

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Haters gonna hate.

Screw the game, I'm getting the CE for the bust alone. Hopefully it's made of potato so I can drill a hole in it and facefuck Geralt. <3
 

WhiskeyWolf

RPG Codex Polish Car Thief
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made said:
Haters gonna hate.

Screw the game, I'm getting the CE for the bust alone. Hopefully it's made of potato so I can drill a hole in it and facefuck Geralt. <3
Germans.

:salute:
 

KalosKagathos

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Lomm Cuz said:
Ok, I didn't even mention inmersion, or feeling into the game or any shit like that. I was talking about the representation of a character in the game and about mistaken certain few separate elements (turn based combats, graphics or the fucking inmersion, for example) with the only vital elements of a game.
You didn't use those words, no, but
if the game achieves something, it will be emulating the ROLE of Geralt in the novels

...

what I want to mean is that a RPG is a ROLE playing game

...

That part of ROLE is the important thing here, not estatistics or turn based combat
is the same retarded argument as "Halo is an RPG because you're playing the role of Master Chief". Immersion and the like just come with the territory. You seem to be missing an important part: in a good storyfaggotry-oriented RPG you're not playing the role that the developers granted you in their infinite wisdom, you're allowed to create your own, you pick your allies, your enemies, give your reasons for those actions, then reap the consequences. In The Witcher, meanwhile, no matter what you do, you still end up fighting Azar and future Alvin, and all that changes based on your interactions with the Order and the elven resistance is who you get to fuck in the last chapter and a couple of dialogue lines.
 

Lomm Cuz

Novice
Joined
Sep 24, 2010
Messages
46

About Halo related shit... is just the opposite of what I said, a bad (or nearly inexistent) and a good (or, at least, correct) representation of a character.

Again, I didn't say the story is any good. I prefer to make my own character and take my decisions based in my own ideas of him. But creating a game based in a specific prebuilded character also can work with a good history, ambientation, etc. But it requires, in my opinion, much more effort; effort that wasn't invested in the original Witcher.
 

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