Gerrard said:Only if you equip the limited Collector's Edition cock ring.Quilty said:Well, they had a good run, I guess. I'll still pirate it for the boobcardschievemetns.
There will be boob cards, right?
KalosKagathos said:May I recommend you Doom, my personal favorite when it comes to RPGs? That game really captures the feel of what being a lone space marine, trapped among bloodthirsty demons on Mars with no escape and no backup, would be like. As I'm sure everyone here will agree, this kind of immersion is absolutely vital for destroying the border between the player and the protagonist, which is undoubtedly the ultimate goal of role-playing games.Lomm Cuz said:I finished the first game yesterday: it sucks at combat, it sucks at almost every fucking quest of running up and down; but if the game achieves something, it will be emulating the ROLE of Geralt in the novels.
I don't want to say that the game isn't pretty lame; what I want to mean is that a RPG is a ROLE playing game. That part of ROLE is the important thing here, not estatistics or turn based combat... hell, you can even roleplay without combat.
You can role-play a very scared space marine and totally avoid combat in Doom. Well, there are bosses, but fighting them is justified by the game's elaborate backstory, so it's OK.Crooked Bee said:He said "without combat", Kalos.
xemous said:Short attention span of modern gamers + bad PR for turn based mechanics = real time combat in modern RPGs.
KalosKagathos said:You can role-play a very scared space marine and totally avoid combat in Doom. Well, there are bosses, but fighting them is justified by the game's elaborate backstory, so it's OK.Crooked Bee said:He said "without combat", Kalos.
KalosKagathos said:You can role-play a very scared space marine and totally avoid combat in Doom. Well, there are bosses, but fighting them is justified by the game's elaborate backstory, so it's OK.Crooked Bee said:He said "without combat", Kalos.
Elwro said:
KalosKagathos said:May I recommend you Doom, my personal favorite when it comes to RPGs? That game really captures the feel of what being a lone space marine, trapped among bloodthirsty demons on Mars with no escape and no backup, would be like. As I'm sure everyone here will agree, this kind of immersion is absolutely vital for destroying the border between the player and the protagonist, which is undoubtedly the ultimate goal of role-playing games.Lomm Cuz said:I finished the first game yesterday: it sucks at combat, it sucks at almost every fucking quest of running up and down; but if the game achieves something, it will be emulating the ROLE of Geralt in the novels.
I don't want to say that the game isn't pretty lame; what I want to mean is that a RPG is a ROLE playing game. That part of ROLE is the important thing here, not estatistics or turn based combat... hell, you can even roleplay without combat.
AlaCarcuss said:Elwro said:
Holy Shit! What size is the fucking box is the CE comming in??
Fuck - no importing for me, shipping would cost more than the game.
Germans.made said:Haters gonna hate.
Screw the game, I'm getting the CE for the bust alone. Hopefully it's made of potato so I can drill a hole in it and facefuck Geralt. <3
You didn't use those words, no, butLomm Cuz said:Ok, I didn't even mention inmersion, or feeling into the game or any shit like that. I was talking about the representation of a character in the game and about mistaken certain few separate elements (turn based combats, graphics or the fucking inmersion, for example) with the only vital elements of a game.
is the same retarded argument as "Halo is an RPG because you're playing the role of Master Chief". Immersion and the like just come with the territory. You seem to be missing an important part: in a good storyfaggotry-oriented RPG you're not playing the role that the developers granted you in their infinite wisdom, you're allowed to create your own, you pick your allies, your enemies, give your reasons for those actions, then reap the consequences. In The Witcher, meanwhile, no matter what you do, you still end up fighting Azar and future Alvin, and all that changes based on your interactions with the Order and the elven resistance is who you get to fuck in the last chapter and a couple of dialogue lines.if the game achieves something, it will be emulating the ROLE of Geralt in the novels
...
what I want to mean is that a RPG is a ROLE playing game
...
That part of ROLE is the important thing here, not estatistics or turn based combat