DraQ said:
Lack of loot is there by design and works fantastically well. It just wouldn't be Witcher otherwise.
Same with lack of classes, though they would have their place if it was an open game just taking place in the same setting.
Yeah I understand the lack of classes which is why I put the caveat of specializations of which there were really none in the first game. Sure you couldn't get as many ability 'coins' as there were in total but you could get a sufficient coverage such that it didn't matter and you were pretty much a jack of all trades as opposed to specializing in signs, alchemy, or combat. As far as the lack of loot, I never read the novels so I can't attest to how well it fits in with the setting but, honestly, you can go through the whole game not upgrading your armor until the very last act (there is a mid tier one you can buy if you want) -- same goes with the swords for the most part but you can craft a few on your own but not to much additional effect given the easy and bland combat.
My larger point is Witcher just didn't even feel like an RPG, not even an ARPG. There was little sense of character progression -- sure you 'got stronger' but not in any identifiable/meaningful way. If they had ditched the 'coin' system altogether and just opted for level scaling no one would have noticed. There's no give and take in terms of what abilities you select, no trade offs to be made. Similarly there's little to no meaningful choice and consequences other than the displaying of different concept art cutscenes. There were a couple of vignettes that were done nicely like the murder investigation but those were few and far between.
It felt like an over the shoulder action game with good atmosphere. When I tried to replay it recently I just couldn't do it. It was just tedious collection of reagents, potion brewing, and the same mindless combat again and again with nothing varied like different loot or a different way of playing. Take away the setting and I'd say it is arguably less of an RPG than Borderlands most of the time.
Reading the FAQ for the second one looks like they've put in some promising changes but, of course, there's no way in hell I'm preordering or even buying before it's significantly discounted.