The timer in the dialogue selection is just stupid as all hell. I mean... what is the fucking point? "Don't think scrub... act.... action....BOOOOM! HURRRRY!!!!".
WTF?
Did you ever played Alpha Protocol? It's just a timed dialogue tree.
I don't like tardsole games.
A timed dialogue is an action junkie system.
Or is it just a way to feed the retarded console action junkie play style?
Really, sir, this is the most stupid answer I have ever read.
It's just a design choice, made to force you to make a choice, in a restricted time. Just like in The Witcher 2, where you have to choose if give the sword to Iorveth or not.
You can say "I don't like this design choice", but saying "It's for consoles, it's because is action and action sucks" it's just idiotic.
And, just for saying, Alpha Protocol deserve to be played at least one time, because it has a really good quest design and a good C&C system.