Echo Mirage
Arcane
That's a whole new level of Transcendence.be Brofists
Well I'm willing to be at one with the Brofists and bet brofists, that one of those expansions has either Yen or Ciri as the main character.
That's a whole new level of Transcendence.be Brofists
I'm willing to be Brofists that one of those expansions has either Yen or Ciri as the main character.
I don't know why they didn't just wait until the game was out before announcing the expansions/pass.
Surely they realised this might cause some annoyance?
IMO there are two options here.
1. They decided to go full AAA route and announced the season pass before release, because that is what AAA publishing does.
2. They wanted to announce this around a month after release, but forgot to reschedule the announcement after the game was delayed from February to May and it went live following the original schedule. I would not put such a fuckup past CDP.
If you mean the alchemy tree, it definitely wasn't a trap. Coupled with some sword talents it was the "hit like a truck" tree. That was at release, no idea how/if they changed it later on.Additionally W2 has an entire character progression line that's pretty much worthless because of the way they chose to handle potion drinking. No such trap builds in Bioware games.
Hello everybody! I'm a new user and I've been following this discussion for a long time.LOL
Combat system in Dark Souls is unresponsive, with a shitty camera management and a shitty collisions detection.
But this is not a problem. Because Dark Souls is not an Action game, but a dungeon crawl.
Hello everybody! I'm a new user and I've been following this discussion for a long time.
Today I decided to join your community to let you know something new about the user called "moon knight" with which you've been dealing for all this time:
no you fucking retard. Ds was designed with controler in mind and had rushed port to pc (thanks to a fucking online petition) with rather lackluster kb+m controls. Ds controls on consoles are neither shitty nor unresponsive. Ds2 had none of this problems
LOL
Combat system in Dark Souls is unresponsive, with a shitty camera management and a shitty collisions detection.
But this is not a problem. Because Dark Souls is not an Action game, but a dungeon crawl.
I want to play with Triss. Naked.
First post in thread: Mar 22This thread seems to irresistibly attract retards.
What seasons?
is this a tv show now? seasons of dlc? what?
It's admirable you've learned to read the numbers dumbass, but how about learning to read letters too:First post in thread: Mar 22This thread seems to irresistibly attract retards.
This will be the Dragon Age: Inquisition of 2015. Anyone who is seriously putting hopes into it being an actual RPG is gravely mistaken.
You can generally tell a game is going to be shit when you see they are buttering you up with sleazy sales talk:
Sounds like a schoolgirl whose parents let her boyfriend take her to the sea for a weekend.Some info from Gamestar who had an editor spend 2 days with the game. He is somewhat hyped.
"My two days with Geralt were one of the most beautiful, most exciting and overwhelming experiences I have experienced in my 33 years gaming life"
"In my 33 years..." geez, so this places the experience just above your marriage and kids' birthdays? Unless you have no wife and kids, no graduations or anything, so the most remarkable moment in your life were your "two days with Geralt".
Next hints are when you see what features they are emphasizing. Tells you not only what to expect to see, but what to not expect. In this case, don't expect anything RPG-related. Instead, get ready for:
- Many small details such as Roach stopping to eat apples from a basket
- Geralts beard will grow over time
- Visual gore more prominent than in The Witcher 2
- Most dynamic/impressive Weather System the reporter has ever seen.
Evidence of even further bullshit streamlining? Check!
so in this "RPG" we have between 5 and 10 hours of unskippable twitch action gameplay. Way to go.
- Ciri sequences will be (in total) 5-10h and feel more like an action-adventure game than an RPG
When a game developer calls a feature in his previous games "extremely annoying" because he has cut it out of the most recent game, you should run. Just run.
- The extremely annoying doors from The Witcher 2 are gone. Doors are now opened automatically, no button pressing. No loading times for entering buildings either.
- You only need to craft a potion once and you can refill it if you have enough alcohol present.
All in all, nice graphics demo. I wish there was also a game to go with it.
If you mean the alchemy tree, it definitely wasn't a trap. Coupled with some sword talents it was the "hit like a truck" tree. That was at release, no idea how/if they changed it later on.
Guess you would have to play a game instead of theorycrafting around it though...
Hello everybody! I'm a new user and I've been following this discussion for a long time.LOL
Combat system in Dark Souls is unresponsive, with a shitty camera management and a shitty collisions detection.
But this is not a problem. Because Dark Souls is not an Action game, but a dungeon crawl.
Today I decided to join your community to let you know something new about the user called "moon knight" with which you've been dealing for all this time:
As you can see from the picture above, he's clearly pretending to know this game in a deep way after...5 hours of actual gameplay?
5 hours spent in which way sir? Because according to the achievements you never lighted a single bonfire or took any flask.
So...you are basically claiming to be an RPG expert over another user who spent over 200hrs in the same game?