I prefer to play and analyze the content to see if it is in fact cut out from the game or not, instead of bitching around making assumption that cannot be confirmed.
First thing an action rpg needs to have is good combat and they've failed to deliver on that multiple times.
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No. An RPG is based on quest design, dialogues tree and C&C system.
The combat system comes after.
TW2 combat was significantly worse than both of those.
Watched video. Combat seemed like it might actually be competent this time around, but putting level requirements on weapons is the dumbest cargo cult nonsense. Are they taking lessons from Larian? Stop.
Look at me, I went to this higher level area early and got this nice sword, but my level isn't high enough to use it. Even Josh Sawyer would agree that level requirements on weapons in a single player game is an utterly stupid thing to do. What an utter waste of an open world.
I'm sorry but Tim Schaffer got 3.3 mils and gave us a 5 hour game and it wasn't even that good.The first Witcher had a budget of 4-5mils if I remember correctly and it was a 40-50h game that delivered a pretty good experience.Tim Schaffer asking for money twice to do his game is totally wrong, but asking you money to preorder the game, and then money to preorder the DLC before the first game is even out is totally okay because it's like the expansions of yesteryear. Absolutely.
Not only that but the Diablo/MMO-like HP and damage bloat as you progress in levels does not fit a game like this at all. I hate this shit, it broke Div:OS for me (together with boring plot) and it will probably seriously impede my enjoyment of TW3 - I will just have to try to ignore it until maybe some kind soul makes a rebalancing mod that brings everything to more reasonable values.TW2 combat was significantly worse than both of those.
Watched video. Combat seemed like it might actually be competent this time around, but putting level requirements on weapons is the dumbest cargo cult nonsense. Are they taking lessons from Larian? Stop.
Look at me, I went to this higher level area early and got this nice sword, but my level isn't high enough to use it. Even Josh Sawyer would agree that level requirements on weapons in a single player game is an utterly stupid thing to do. What an utter waste of an open world.
I agree with you on level requirements.. Optional Content (with greater challenge) is pointless if the rewards are level-gated anyways.. It's just a reverse version of llevel scaling content.
Like a member of the clergy trying to interpret the Bible. Adorable. Never mind that it's Day 1... well... Day -100 or whenever this turd is going to be released DLC.
Sorry but me2/me3 combat is done right. Tw2 combat is shitty imitation of dark souls. Even fuckng DAO had better combat.Comparing TW2 with trash like ME 2 or DA 2.
TW 2 >>>>> any of the ME or DA series by a mile in every god damn aspect.
Like a member of the clergy trying to interpret the Bible. Adorable. Never mind that it's Day 1... well... Day -100 or whenever this turd is going to be released DLC.
The expansions are not Day 1, derphead. One is set for October, the other for early 2016... Redding is teh hard, eh?
And all i did in tw2 was quen-roll-fast attack and prime difficulty in tw2 came from potatoes unability to code working combat systemDone right? The combat was so fucking crap and limited that all I did as a Biotic user was cover -> spam Warp ad nauseum throwing in the occasional Singularity, thanks to idiotic shared CD system and many Biotics not affecting enemies when they had Armor and Shield while pure HP was so little you could just head shot them for faster kill.
If I would have gotten further I would have spammed Reave later, but the game was so fucking crap I stopped after a few hours and never touched it again. Glad I really only wasted 5 bucks on it. Infiltrator? Lol, Cloak -> Headshot, rince repeat. ME 2 was fucking retarded, Companions AI was complete derp, story a mess and the game was barely recognizable as an RPG anymore.
DA:O? You compare full party RTwP to a twitch RT game? Really? DA:O as a mage boiled down to use the same combinations over and over. Melee was sluggish MMO point&click style with 0 difficulty, popping potions if needed.
Both games prime difficulty came from insane HP bloat letting you whack the moles for minutes.
How is TW2 combat worse than ME and DA crap? Both mindless popamoles with little to no tactical play against mostly HP bloat. Wow man, dat superior combat..