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Wizardry The Wizardry Series Thread

made

Arcane
Joined
Dec 18, 2006
Messages
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Location
Germany
Picked up my old savegame the other day, played until 5am. Had to reload like 10 times because a group of bats kept pwning me until I got a grip of the combat system again.

Couple questions:
-I notice I have only 1 pure caster, a bishop, with skill points all over the place but mainly in divinity for healing. Have I screwed myself over by not having another dedicated mage?
-Should I focus said bishop on 2 spell schools, if so which ones?
-I also have a monk and ranger that do pathetic damage (compared to the samurai), are those classes just gimp or do they get better lateron?
-Party's around lvl 10 now and went Monastery>Arnika>Tree Village from what I see. Should I go back and do other areas first (some guide I skimmed mentions Mt.Soandso first and tree village much later) or is game nonlinear like that and you can go where you please? I notice mobs are lvl-scaled anyway.
 

Shannow

Waster of Time
Joined
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Finnegan's Wake
1. I'd take a bard, a wizard, a cleric and then perhaps an alchemist, psionic or bishop as backup. So personally, I'd find a single (gimped) caster insufficient, but supposedly you can play through with all kinds of party-compositions.
2. Never used a bishop but everyone who has advises to go 2 schools.
3. Depends how you eqip and use them. Martial arts monks with high critical hit have multiple attacks that can all crit/instantly kill. Ranger has ranged crits and auto-search.
4. You can go wherever you please. But while there is some level scaling some regions are more dangerous than others. You'll find out which ones. Just go to where it sounds interesting.
And put those guides away for your first playthrough you popamotard.
 

made

Arcane
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Shannow said:
And put those guides away for your first playthrough you popamotard.
I try m8 but game is hard. Journal is very vague and there is no quest compass. :S Where is Martens bluff? Where is rat breeders??
 

Kashrlyyk

Scholar
Joined
Jan 24, 2010
Messages
112
made said:
Shannow said:
And put those guides away for your first playthrough you popamotard.
I try m8 but game is hard. Journal is very vague and there is no quest compass. :S Where is Martens bluff? Where is rat breeders??

Can't you write in the Journal yourself?

Martens's Bluff is through an exit in the south part of the swamps.
Rat Breeders are in the Trynton Tree.

Try to get Set/Get Portal as fast as possible.
 

made

Arcane
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Kashrlyyk said:
Can't you write in the Journal yourself?
Doesn't look like it.

There's an area I can't get to in the 6th bough because a tranny patrol blocks the way - are the supposed to do that or are they bugged? Can't talk to them or anything.
 

Shannow

Waster of Time
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Finnegan's Wake
The rat breeders are behind a locked door in the rat tree. To get the key you need to get to the mafia boss. You can do so either by fighting or by mentioning a topic that might interest him.
I'll give you a hint what that may be:
DA:O + Cleve

Bugged: Just rest next to them. They should be gone after a while.
There's another place that's bugged in Mt. Gigas. You can't get into some buildings. Solution: try a few times from different angles.
 

made

Arcane
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Yea that guy, wonder where he is too...

Think I'll go back to Arnika first and see what I missed there. Last time I played this was years ago and I have nfc what I'm doing.

Nice got past the patrol at least, thx4tip. That's where the ratkin tree was.
 

JarlFrank

I like Thief THIS much
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KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
DraQ said:
JarlFrank said:
So, after reading this thread, I got the urge to go on with my Wiz8 playthrough. Somehow it's not installed anymore so I gotta reinstall and start over - which I don't mind since the monastery is my favourite dungeon anyway. Pure dungeon design gold.
Like many older games, wiz8 needs not to be installed. It just wants the files and 3rd CD.

Yeah I know, but by "not installed" I meant that it's not on my HDD anymore, and copying it over from my netbook would take longer than just reinstalling.
 

nuclearglow

Novice
Joined
Jul 19, 2010
Messages
25
Bugged Mt. Gigas

There's another place that's bugged in Mt. Gigas. You can't get into some buildings. Solution: try a few times from different angles.

I've recently played W8 again and I found out that there was no fucking chance to get into the buildings. Turns out it had to do with the graphics engine. since my new pc is mofo brute compared to when i last played the game, this part seems to have glitched somehow so that you just can't enter the building.

solution is to go directly in front of the steps, save, reload again and hold arrow forward - when the game is loaded, you're inside :-/
system: core2 duo 3GHz + ATi4870, wiz8 1920x1600 DreckX7
 

Topher

Cipher
Joined
Dec 5, 2007
Messages
1,860
nuclearglow said:
noobs: don't forget to scold every npc you talk to. "fuck you" serves nicely :D

You can't type things into them?!? Can you? Look I missed the journal I couldn't have missed this too.
 
Joined
May 29, 2006
Messages
5,364
Location
Astrology
I removed it from inventory, when I try to start the game or load a game, it says assert failed 'fverify=false'
I tried cracking the exe and using a nocd
 

DraQ

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Chrząszczyżewoszyce, powiat Łękołody
made said:
Picked up my old savegame the other day, played until 5am.
Sounds like Wizardry allright.

Have I screwed myself over by not having another dedicated mage?
Not necessarily, but 4 school bishop develops slooowly.

Should I focus said bishop on 2 spell schools, if so which ones?
If you want him to advance faster, yes. If so, you should probably focus on schools not covered by hybrids.

-I also have a monk and ranger that do pathetic damage (compared to the samurai), are those classes just gimp or do they get better lateron?
The only gimp class is lord, and even in this case "gimp" doesn't mean "meh", but rather "not entirely awesome".

Party's around lvl 10 now and went Monastery>Arnika>Tree Village from what I see. Should I go back and do other areas first (some guide I skimmed mentions Mt.Soandso first and tree village much later) or is game nonlinear like that and you can go where you please? I notice mobs are lvl-scaled anyway.
Go wherever you please, the game isn't particularly restrictive in this regard.

made said:
there is no quest compass.
Quest compass is in oblivious - a fitting game for impaired minds.

:S Where is Martens bluff? Where is rat breeders??
Ask->explore->find.

Topher said:
nuclearglow said:
noobs: don't forget to scold every npc you talk to. "fuck you" serves nicely :D

You can't type things into them?!? Can you? Look I missed the journal I couldn't have missed this too.
You can type whatever you want in dialogue.
 

coldcrow

Prophet
Patron
Joined
Mar 6, 2009
Messages
1,717
Mobs are scaled in certain ranges and won't scale up after a certain point.
If your bishop is your only caster, 2 schools. Likely Divinity and Wizardry/Alchemy.
If you are not increasing Piety you want your main soulshield caster to be speedy. Same goes for the elemental shield one, but it is not THAT urgent there.
All parties work, some just take alot more work than others. Hybrids are generally more grind intensive, IF you want to take advantage of their magic capabilities too.

Powergamer spoiler: Bard to be dual classed to rogue or fighter + 4*basic caster to be dual classed to the respective hybrids later. Increase piety for all, int for the casters, speed for the bard. When you are done with that, work on the class reqs for all. This party will have a slightly difficult start but once you reek in spellpoints and iron will starts to mature you will blast anything.

EDIT: The thing about speed-casters or iron will is that higher level monsters love to inflict insanity or worse - turncoat on your party, which is mostly a death sentence if it connects. This is especially important if you have Lizardfolk in your party, nothing is more fun than having a turncoat Lizard fighter with a huge sword going berserk upon your casters.
Another example would be getting whipped by nuclear blasts or similar high damage spells without the elemental shield up. That WILL hurt :)
 

SkeleTony

Augur
Joined
Aug 17, 2006
Messages
938
The monastery is not a bad dungeon at all but once you've played through it 2-5 times you will wish someone would do a "Dungeon be Gone!" mod(like the one for BG2's first dungeon) so you can skip the bloody thing. The game gets much more fun when you get to Arnika and beyond.
 

made

Arcane
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Germany
When people say the bishop advances slower if he does all schools, what exactly does that mean?
Mine has like Div 50, Wiz 40, Alch/Psi 25; he onl gets 1 new spell per lvl and takes more xp to lvl up than the other classes.
He mostly spams heals, buffs, cures, stamina regen, and lately fireballs to make trash fights go faster.
How do you avoid skilling up the other schools - don't cast related spells at all?
 

made

Arcane
Joined
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Messages
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Location
Germany
There's another place that's bugged in Mt. Gigas. You can't get into some buildings. Solution: try a few times from different angles.
Do you mean the buildings in the Umpani base? Had no problems getting in those while running (shift).
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
made said:
There's another place that's bugged in Mt. Gigas. You can't get into some buildings. Solution: try a few times from different angles.
Do you mean the buildings in the Umpani base? Had no problems getting in those while running (shift).
Yep, and thanks for reminding me of what the key for running was. I had it somewhere buried in my memory and thought running may be a spell that I hadn't gained. Mixup with M&M. Stupid, I know.
Still a bug if you can't get in by normal means.

Yeah, tried a bishop. He levels slower but as long as you focus while levelling up I don't see why you shouldn't use whatever spell you want. Still changed mine to alchemist after I got insanity because the levelling was so slow.
 

nuclearglow

Novice
Joined
Jul 19, 2010
Messages
25
SkeleTony said:
The monastery is not a bad dungeon at all but once you've played through it 2-5 times you will wish someone would do a "Dungeon be Gone!" mod(like the one for BG2's first dungeon) so you can skip the bloody thing. The game gets much more fun when you get to Arnika and beyond.

Well, actually you can skip the bloddy thing. since Wiz8 directly follows the storyline of Wiz7, there are actually 4 different starting points to the game, equal to the possible endings of Wiz7.

So all you need to do is a nice quick playthrough of Wiz7 with your favourite party and you're set :lol:

However, as always, you can cheat, in a fashion. The nice gentleman here: http://r0k.us/rock/games/wizardry8/ offers some import savegames. Catch is, you have to get used to his chars.
 

Bruticis

Guest
made said:
When people say the bishop advances slower if he does all schools, what exactly does that mean?
Mine has like Div 50, Wiz 40, Alch/Psi 25; he onl gets 1 new spell per lvl and takes more xp to lvl up than the other classes.
He mostly spams heals, buffs, cures, stamina regen, and lately fireballs to make trash fights go faster.
How do you avoid skilling up the other schools - don't cast related spells at all?

I believe they mean don't use your points when you level up across the board and just focus on 2 schools.
 

Eyeball

Arcane
Joined
Sep 3, 2010
Messages
2,541
I've a question about the general storyline: I've done all quests for the Umpani and T'Rang up until their final "kill the other side" quest - How, according to the story, am I to know what to do now? I checked the various walkthroughs and have currently murdered my way into Rapax territory and become a templar, but has anyone ever TOLD me to go here? I was also told by the dragon-thing Bela on top of Ascension Peak that I should disarm the bomb in Arnika, but nobody tells you HOW to get into the tower or even hints at the location of the teleporter in Rapaxland.

Am I missing a shitload of dialogue here or something? Did somebody say "Hey, maybe you should go look in the Rapax areas for no fucking good reason, I hear they've got the key to ascending." Really, I've come across no good reason to go to Rapaxland, which is universally talked about as being hell by everybody you ask. The T'Rang and Umpani questlines gave you a good reason to go to Bayjin and Fishville, but when does anyone tell you to go to Rapaxland?
 

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