Grunker
RPG Codex Ghost
Progressing. I'm down from Trynnie-land. Right now I'm trying to find a substitute for Myles, since he sucks ass-hats.
Well, I'm not much of Myles fan (although his smartassery is somewhat entertaining), but he is a rogue, so with good sword/dagger, possibly with offhand dagger thrown into the mix for good measure, he should deal quite a lot of damage by gouging the kidneys out of everything standing in his way - what did you do to him? O_o Also, what is his/party level?Grunker said:Progressing. I'm down from Trynnie-land. Right now I'm trying to find a substitute for Myles, since he sucks ass-hats.
DraQ said:Well, I'm not much of Myles fan (although his smartassery is somewhat entertaining), but he is a rogue, so with good sword/dagger, possibly with offhand dagger thrown into the mix for good measure, he should deal quite a lot of damage by gouging the kidneys out of everything standing in his way - what did you do to him? O_o Also, what is his/party level?Grunker said:Progressing. I'm down from Trynnie-land. Right now I'm trying to find a substitute for Myles, since he sucks ass-hats.
Finally, if you could repeat your party build, I'm sure I could be more helpful - what kind of character do you need?
If you're confident of your Bard's 1337 lockpicking skillz, you'd probably do well to pick up RFS-81 - he's way east of Trynton, although I can provide you with more detailed info if you are really sure want spoilers. He is pretty awesome in melee and doesn't need much gear.Grunker said:My main problem right now is I don't think I have enough steady damage from fighter-types.
Ranged combat is critical strike skill if you're a ranger.Eyeball said:I must be playing my ranger wrong in some way - my rangers are really not that impressive, even with the decent bows and high-damage ammo. The frontline fighters always rack up tons more kills as do the bard and gadgeteer once they get AoE spamming damage tools. That instakill simply doesn't seem to trigger that often for me - triggers far more often for my ninjas and monks who actually have the critical strike skill.
Well, you can still search without this skill.I always bring a ranger in my parties, but only because his permasearch skill really is indispensable. I'd rather bring another caster or a ninja, really.
You can get it as early as Arnika and no later than Trynton.Gnidrologist said:As for searching, i was wondering myself if rangers are indeed indispensable. If i ever get to my third playthrough i'd want to have none, but ''detect'' doesn't compensate as it only works for a very brief time and you don't get it early enough when it really matters.
Which brings me to another pondering. Is it at all viable to play the game without any casters? And i mean, not even the multicalss (i don't ever do that) or valkyre/ranger investing in some schools, just pure sticks and stones. Probably would get chewed up by magic users.DraQ said:You can get it as early as Arnika and no later than Trynton.
Sounds like asking for it, TBH.Gnidrologist said:Which brings me to another pondering. Is it at all viable to play the game without any casters?DraQ said:You can get it as early as Arnika and no later than Trynton.
Gnidrologist said:Which brings me to another pondering. Is it at all viable to play the game without any casters?DraQ said:You can get it as early as Arnika and no later than Trynton.