I delved into "Coaxing the Spirit", or The Search for More Color as I like to call it.
This has a few elements that might deter potential taffers:
# There's loot, but no loot requirement.
# There's "dark-as-crap" darkness. Look for a light source.
# There's platforming, which is something the Dark Engine isn't that good at. Fortunately New_Mantle is enabled and will help out loads.
# Once you reach the house the gameplay turns into a linear key-hunt. It's a fun ride though, so it's no biggie.
This is solid fun, so far. It incorporates a few nice tricks, like frobbables that react just by looking at them. And that book in the library...brilliant use of a readable. This is also the first FM...well,
ever, to disable the zooming function of the mechanical eye.
I know
Dev_Anj beta-tested this, so maybe he can help me where I'm stuck: I reached the storage in the basement and just got an oil flask and there's an old gate there that only opens a little bit. The only other part of the house I haven't been in is through the falcon door on the top floor.
EDIT: Nevermind, the old "post about your problem and the solution presents itself" trick from the TTLG forums strikes again. For those that might get stuck in the same place as mentioned above...examine the door closely.
EDIT 2: Stuck again. I need to get through the cat door now, got 2 new objectives and there are 8 runes that need to be found and frobbed for some reason, of which I've found 2. Also there's a triangle-shape on a wall in the basement that doesn't appear to do anything.