The year is 833. Your are Hume, a hardened convicted criminal returning to The City after a forced exile. You are lost, don't recognise places that used to be familiar and you are a stranger to everyone. Plunge into a sinister plot involving crime, dark secrets, hushed conspiracies behind closed doors and eldritch terrors as you try to make a living in this ever-hostile city of gears, smoke and filth.
Teaser emulating the style of old TDP trailers (but with less talent!).
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10 Huge Missions
The Black Parade is comprised of 10 sprawling missions that will test your thieving skills. Explore the darkened backstreets and alleyways of The City, take on the Thieves' Highway, go spelunking for riches guarded by the ancient dead and plan audacious break-ins in The City's finest households and guarded places.
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Expanded Lore
Built upon Thief Gold and a bit of Thief 2: The Metal Age, as well as the lore established by the likes of Purah and Melan, The Black Parade aims at expanding the lore considerably by adding several new quarters and districts to The City, as well as fleshing out various factions and aspects such as administration, the criminal underworld and the rivalries between several groups. You only saw a fraction of the huge medieval metropolis through Garrett's eyes. Hume brings a new perspective and the story is carefully intertwined with Thief Gold's. For instance, here is
our City map.
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A Love Letter to Thief Gold
This campaign is designed as a tribute to Thief Gold and its very peculiar style and level design. It is an old-school campaign at its core and while it uses a bunch of new textures and objects, they are still faithful to the original artstyle. Expect surreal areas and a creepy atmosphere!
Help needed
The Black Parade is well underway but we are currently only four people working on it. We have the whole mission design, objects and story covered, but we are lacking the talents for Thief 1 and 2-style briefings and voice acting. If you are interested in helping, please get in touch!