Yeah a few people seem to have gotten the same problem, with no solution posted anywhere. You think by now they'd have a disclaimer or something warning you not to bother on the Steam version.
Damn, was enjoying this.
All was going swimmingly until I got Constantine's Sword and now I can't hit shit with it. Figured it was because I installed the fix and the audio mod while Thief was in its steam file so deleted it and re-downloaded and tried again (inserting my backed up saves from the first game) and the sword is still useless.
oscar Captain Shrek I think it may be because the game is installed under the Program Files directory, which is protected.
http://www.ttlg.com/forums/showthread.php?t=134733&page=18&p=2161670&viewfull=1#post2161670
DO it twice. Worked for me when I did.The game didn't seem to work when I downloaded it and moved it to C: and did the patching there. Though my computer (Win 7) has it that every folder has a greyed-out tick for Read-Only that I cannot remove (despite having full admin privileges)
Better display of aspect ratios in the options screen: Now it shows "16:9" etc. for common aspect ratios, or "~16:10" etc. for aspects that are close
Fix for video corruption on Linux/WINE. With this, Thief 3 should have 'platinum' WINE status...
T3.exe is now terminated on exit from the main menu, to allow faster restart
Thief 3 Sneaky Upgrade updated to 1.1.1.1
Should I reinstall then? Sounds like a plan.
Can cool people here mirror this shit? I haven't seen d/l speeds like this since Limewire days.
v1.14: updated core files to 1.20, some more fixes to item placements, Maw creature portal should be finally fixed for good.
v1.15: updated core files to 1.21. multimonitor ho!
Changes:
— NewDark 1.21
— DirectX9 and MSVC++2008 libraries are included in the package.
— AM16's Thief2 Fixed Resource Pack v. 1.0e
— Updating the above components doesn't require reinstall. Just run the program, check that the path is correct and click Next up to the Finish. Components will be updated automatically.
The installer:
No longer requires the Visual C++ 2010 runtime
Now checks the integrity of the patched executables
Creates a start menu group containing shortcuts to the readmes, installed FMs etc
Various minor improvements
Better desktop icons
The game:
Movies are now shown correctly. Movies other than the main menu backdrop are allowed to crop to fit the monitor, up to a 16:9 aspect ratio by default (the actual movie aspect ratio is approximately 16:7). There are new options to adjust how much cropping is allowed
Loading screens are now shown correctly. There is a new option to set the aspect ratio for the loading screens
Most of the ultrawidescreen issues have been fixed: FOV and speed for the bow zoom and mechanical eye, lighting on readables, the options screen 'Defaults' button going missing or losing the text, subtitles appearing to the right
If the "Thief - Deadly Shadows" folder in your Documents folder is not used for savegames, then it can be deleted and will not be recreated
Tweak to disable the mechanical eye overlay
Tweak to not show the loot percentage when picking up loot
Various minor bugfixes
FM support:
New option for prioritizing FM languages. The installer allows selection of the language to be given the highest priority.
Fix for the mechanical eye zoom not working in FMs. (Sort of, the overlay is disabled by default for FMs)
Option to use the IntroMovies function to show a briefing movie
A couple of other new options for mappers and testing
FMSel updated to 1.1.1 (from the 1.21 NewDark release) plus some minor fixes
GUI translations for FMSel. German, French, Polish and Danish are currently available
The T3 edition of the FMSel DLL now works with Thief 1-2 as well
Why not just link them in the OP?
By the way I can't download the Taffer patch, it gives me an error.
v1.16: some more dml fixes, especially for Mage Towers - all the pathfinding issues should now be fixed. added the USERMODS folder, any extra enhancement packs (models, textures, etc) should be placed there.
updated. 16a only includes the dml fix for the Cathedral mission. 17beta brings T1 a bit closer to TG in preparation of the big map overhaul. T1 players should consider this version "beta", watch out for anomalies, and report them. there should be no changes for TG players, but as I've did quite a bit of file swapping, some errors might have slipped in - stay vigilant as well.
An update.
Tafferpatcher v. 2.0.11
On Google Docs
http://download.darkfate.org/patches...A_211_beta.exe
ftp://95.31.27.16/patches/thief2/fan...A_211_beta.exe
Changes:
— AM16's Complete Fixed Pack updated to 1.1e
— Dromed pack updated to DromEd_Basic_1.10 by AM16.
— Fixed a bug when sometimes a duplicate .\patchedmis entry is left in cam_mod.ini.
Updating the components doesn't require reinstall. Just run the program, check that the path is correct and click Next up to the Finish. Components will be updated automatically.