Luzur
Good Sir
my guess its Annie announcing her game and then the Codex kiss her through the monitor.
Codex love comes at a priceAnnie Carlson said:
(And if the Codex even kissed me through a monitor I think it would give me several diseases. ZINGGGGGG)
Annie Carlson said:Annie show us yer tits.
Annie Carlson said:Honestly? I count it as the biggest win that you guys even liked the idea A LITTLE and didn't just go "zombies lol stupid whut Annie show us yer tits."
Any show of even marginal support in a place so full of jaded rage is a heartening thing
denizsi said:Annie Carlson said:Any show of even marginal support in a place so full of jaded rage is a heartening thing
Jaded rage? Where would you get that?
denizsi said:in case you missed the newsflash, it turns out that I'm female
If AOD goes well and sells a lot, you should definitely switch to Unity at some point before starting a new project, what with all the limitations on Torque, and the perceived inflexilibity. Unity is amazing.
I already posted the pics Annie previously provided. Or at least pics that are very similar.DarkUnderlord said:zombies lol stupid whut Annie show us yer tits.
What's it like...Then denizsi show us your tits. We all want to get a look at your luverly sweater kittens. Wink, wink, nudge, nudge, say no more.
Naked Ninja said:If AOD goes well and sells a lot, you should definitely switch to Unity at some point before starting a new project, what with all the limitations on Torque, and the perceived inflexilibity. Unity is amazing.
Or they can just port over to T3D which is a complete overhaul of the graphics engine, allowing them to get all the modern bells and whistles while keeping 70% of the work they put into AoD.
http://www.garagegames.com/community/blogs/view/16853
I tried the Unity demo a while back, at the time I drooled enviously over the graphics while hesitating over the lack of full source access. But I'd invested heavily in Torque so I didn't want to port.
But then T3D was announced, and I've been taking part in the beta for the last few months. I now have no jealousy for Unity users whatsoever. T3D is an incredible overhaul of the engine, what TGEA should have been. The difference now amounts to :
- Unity still has better editors, overall.
- Torque has source access.
As a programmer, I know which I prefer. Unity may be better for people without strong programming ability thought, designers who prefer stronger design tools over ease of extending the engine. For anyone who has heavily invested in Torque though it's a no-brainer to make the port.
As a programmer, I know which I prefer. Unity may be better for people without strong programming ability thought
Some of the stuff you complained about earlier isn't uncommon in interpreted scripting languages
it's generally quicker than writing it in c++
Annie Carlson said:Hey, there are other websites out there than just THIS ONE. They seemed to like it a lot. I thought a response was in order, to basically show our thanks to the internet in general.
Honestly? I count it as the biggest win that you guys even liked the idea A LITTLE and didn't just go "zombies lol stupid whut Annie show us yer tits." Any show of even marginal support in a place so full of jaded rage is a heartening thing.
(And if the Codex even kissed me through a monitor I think it would give me several diseases. ZINGGGGGG)