Non combat needs some work. Theres no real gameplay involved. Its just pass a skill check and thats it.
Holy crap. Is this still Codex or not? We played the Combat Demo to death two years ago and now there's this much bitching about the combat? Can't fucking believe it. Yes, the RNG plays a part. No, it's not all-powerful. Yes, you can gimp your character through bad choices. No, it's not necessarily permanent. I guess I should whine that my dagger/throwing assassin wasn't able to fight the four heavily armed/armoured Guardsmen who assaulted the Boatmen even though I tried several times - or I could just man up and realize it's because I hadn't bought Armour-Piercing javelins and enough nets. Or invested in crossbow skill and bought some AP bolts. Or I could have chosen otherwise earlier in the game.
Fuck, most of us complain how ridiculously easy all modern RPGs are and when there's finally a properly challenging game, people ragequit like that?
And environmental interaction? Roxor and commie, did you seriously enjoy going through all the random barrels and boxes in Neverwinter Nights, hunting down those oh-so-logical gems and gold coins, left lying around? Are you the sort of person who goes through every single house in every village and town in BG1&2 to loot them because their OCD doesn't allow otherwise? Fuck me.
The problem is that your options in the CYOA part are heavily limited by your skillset and the way checks are handled. More often than not you only have one or two options to pick.
I'm genuinely surprised myself.Holy crap. Is this still Codex or not? We played the Combat Demo to death two years ago and now there's this much bitching about the combat? Can't fucking believe it. Yes, the RNG plays a part. No, it's not all-powerful. Yes, you can gimp your character through bad choices. No, it's not necessarily permanent. I guess I should whine that my dagger/throwing assassin wasn't able to fight the four heavily armed/armoured Guardsmen who assaulted the Boatmen even though I tried several times - or I could just man up and realize it's because I hadn't bought Armour-Piercing javelins and enough nets. Or invested in crossbow skill and bought some AP bolts. Or I could have chosen otherwise earlier in the game.
Fuck, most of us complain how ridiculously easy all modern RPGs are and when there's finally a properly challenging game, people ragequit like that?
Or maybe you can stop already. You made your point in the first post. VD did state from the beginning what his aims and goals with AoD were/are. Someone taking a completely different route to what CRPGs have traditionally done is, to me, refreshing. I can understand it being jarring to other people, resistance to change and all that.Since most cRPGs don't do enviromental interaction right, just scrap it alltogether. Maybe we can do the same with C&C and combat, have just a black screen and we larp we're playing a game.
Did you even read what I wrote? I chose the right stats but I forgot to buy "right" equipment, so my assassin was fucked. Even if I didn't have the money to buy the proper stuff so I'd have a better chance defeating the Guards, there's an option, earlier, that I can reload to and avoid the whole mess in the first place. It's hinted at that the leader of the Boatmen is making a grave error of judgement, so switching allegiances isn't a lightning bolt out of the blue sky. Yes, in the text-adventure parts only stats matter. But when it comes to combat, equipment (preparedness!) is equally important. And people shouldn't forget what a difference the nets can make - you can use them even if you are adjacent to an enemy and that close-in the THC% is pretty good even if you haven't invested in throwing.Thing is there isnt really any challenge involved. You either chose the right stats for a given task or you did not.
I am a man of word:I swear, the only reason I'm not stopping my work to do a quick trailer like this NOW is because my workstation is a filthy mac, so I can't play the game & capture some footage. Wait for it this weekend.Actually, someone should really make a fake trailer out of this.![]()
Yeah. Any criticism is answered with "you're trolling" or "baaw popamole", let us give up and just join the circle jerk.Or maybe you can stop already.Since most cRPGs don't do enviromental interaction right, just scrap it alltogether. Maybe we can do the same with C&C and combat, have just a black screen and we larp we're playing a game.
I am a man of word
![]()
there are so many thing I would change now
I am a man of word
![]()
...
![]()
there are so many thing I would change now
BLASPHEMY THE ONLY THING YOU NEED TO CHANGE IS ADD MANLY EURO-READING OF GAME TITLE
I have a deep voice, but the BRBRBR AHSUHSDHIAOS accent woudn't work well...If any manly euro codexer wants to provide one, I shall add it.BLASPHEMY THE ONLY THING YOU NEED TO CHANGE IS ADD MANLY EURO-READING OF GAME TITLE
I am a man of word:Actually, someone should really make a fake trailer out of this.
All the best. It's clear you set out to make a game you want and know how to play. I used to think maybe Lionheart would be better with turn based combat - clearly I was wrong.