Lord Rocket
Erudite
- Joined
- Feb 6, 2008
- Messages
- 1,089
Adding my voice to the 'teleporting sucks' chorus. I feel like I'm being railroaded around, and I'd like more opportunities to save.
The UI sucks in general, actually. Right click to move? Really? Needs more keyboard shortcuts, too, especially in dialogue, since so little text is displayed in the boxes (at 1024/1366x768 reso, anyway). Up and down to scroll text would be exceptionally helpful, esp since the scrollwheel seems to advance more text than strictly necessary. I seriously need a way to boost the cursor speed as well, it's agonisingly slow; is there something in the ini at all?
Combat is kind of a boring slugfest. I'm sure there's more interesting situations later in the demo but right now? I know weapon types can be changed and all that but I don't feel like spreading my skills too thin would be such a great idea, not to mention the fact that swapping shit around in combat penalises you. Using APs was probably a bad idea in this case, since my character doesn't feel very nimble; I'm playing a heavy hitter, I admit, but I feel like repositioning myself is only worthwhile when closing in for a back-and-forth, not a viable tactical choice. More transparency in the enemy stats would help a lot, that way I could at least try and manipulate them into wasting their attacks etc.
Also, the game runs quite sluggishly unless I zoom in quite close. I have one of these, which is sufficent to run Rimjob at playable speeds, so this doesn't seem right.
The UI sucks in general, actually. Right click to move? Really? Needs more keyboard shortcuts, too, especially in dialogue, since so little text is displayed in the boxes (at 1024/1366x768 reso, anyway). Up and down to scroll text would be exceptionally helpful, esp since the scrollwheel seems to advance more text than strictly necessary. I seriously need a way to boost the cursor speed as well, it's agonisingly slow; is there something in the ini at all?
Combat is kind of a boring slugfest. I'm sure there's more interesting situations later in the demo but right now? I know weapon types can be changed and all that but I don't feel like spreading my skills too thin would be such a great idea, not to mention the fact that swapping shit around in combat penalises you. Using APs was probably a bad idea in this case, since my character doesn't feel very nimble; I'm playing a heavy hitter, I admit, but I feel like repositioning myself is only worthwhile when closing in for a back-and-forth, not a viable tactical choice. More transparency in the enemy stats would help a lot, that way I could at least try and manipulate them into wasting their attacks etc.
Also, the game runs quite sluggishly unless I zoom in quite close. I have one of these, which is sufficent to run Rimjob at playable speeds, so this doesn't seem right.