Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Tim Cain is dead

Naked Ninja

Arbiter
Joined
Oct 31, 2006
Messages
1,664
Location
South Africa
In the immortal words of Charlie Brown :

"Oh good grief!"
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,550
Naked Ninja said:
In the immortal words of Charlie Brown :

"Oh good grief!"
DON'T YOU GO AND GIVE UP ON ME NOW. WE'VE ONLY JUST REACHED PAGE SIX. I WANT TO SEE THIS THREAD ON PAGE NINE BY THIS TIME NEXT WEEK OR YOU'RE FIRED.

Useless bloody plant.
 

Naked Ninja

Arbiter
Joined
Oct 31, 2006
Messages
1,664
Location
South Africa
I checked that interview on DAC with Todd, and your rebuttal of it, realized you'd been harboring this sentiment for over 3 years now and concluded I didn't have the Stamina to match that kind of bloody-mindedness.


...

Because I put all my attribute points into Intelligence during character creation. :P
 
Joined
Nov 23, 2006
Messages
3,608
Naked Ninja said:
Because I put all my attribute points into Intelligence during character creation. :P
It's a bit early for thinking about your next play-through, don't you think?
 

Naked Ninja

Arbiter
Joined
Oct 31, 2006
Messages
1,664
Location
South Africa
See this is where Intelligence Points help, understanding the differences between past, present and future tense in sentences. ;)
 
Joined
Nov 23, 2006
Messages
3,608
Naked Ninja said:
See this is where Intelligence Points help, understanding the differences between past, present and future tense in sentences. ;)
And once you do roll your next character, you'll learn to use them.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,550
Naked Ninja said:
I checked that interview on DAC with Todd, and your rebuttal of it, realized you'd been harboring this sentiment for over 3 years now and concluded I didn't have the Stamina to match that kind of bloody-mindedness.
Fun Fact™: My first post on an internet forum EVAR was on NMA about 8 years ago now (I actually came to Fallout late, picking them up in the bargain bin).

You should also read what I wrote about Fallout:BOS before it came out. Fun times, fun times.

Naked Ninja said:
Because I put all my attribute points into Intelligence during character creation. :P
Personally, I always went for Perception. ;)
 

Naked Ninja

Arbiter
Joined
Oct 31, 2006
Messages
1,664
Location
South Africa
Ah, there's the crux of the issue, next time you want to ensure you have the intelligence points needed to properly interpret what you're perceiving. :P
 
Joined
Nov 23, 2006
Messages
3,608
I promised myself I wouldn't.

Well, okay. Just this once.

...

81.gif
 

Gnidrologist

CONDUCTOR
Joined
Aug 30, 2005
Messages
20,934
Location
is cold
Don't hate me just because i'm beautiful.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom