ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 30,055
Codex could probably send you some more if you run out.Biting my nails here.
Codex could probably send you some more if you run out.Biting my nails here.
I feel like I have been wronged. I was planning to leave work early today and play Titan Outpost. But now, because of Steam, I cannot. I am greatly disappointed. Steam must apologise to me.
Also, can the player side with the Chinese, or are they railroaded into being the enemy in this game no matter what?
Also, can the player side with the Chinese, or are they railroaded into being the enemy in this game no matter what?
Still nothing. I have gotten a message stating that they're busy and that they appreciate my patience. I, in turn, appreciate yours.
Also, can the player side with the Chinese, or are they railroaded into being the enemy in this game no matter what?
You certainly can.
I hope I can throw the chinese commies out of an airlock
21 Euros. Or $25$, $24.99 to be precise.How much will it cost?
Any word from Steam? I hate how opaque and slow the review process can be, having gone through it myself on my own (much smaller and simpler) project. I released on Itch.io, too, which was a much smoother process. Steam does have its benefits, though.
Any word from Steam? I hate how opaque and slow the review process can be, having gone through it myself on my own (much smaller and simpler) project. I released on Itch.io, too, which was a much smoother process. Steam does have its benefits, though.
I just got word. They didn't bother going through the tutorial and got stuck, so they couldn't 'verify some features as being integrated into the game'. I sent them a few save games in cheat mode. Also, they were testing it for controllers, which led to a full page report on how it was unplayable with a controller. I specifically stated 'keyboard & mouse only' in the review notes. I've been put back in the queue. Earliest possible release August 11th. FML.
Yes, it is vague, slow and a bit redundant as they had already approved a previous build. They are really friendly, though, and I'm sure things will work out.
Steam has quality control?!Any word from Steam? I hate how opaque and slow the review process can be, having gone through it myself on my own (much smaller and simpler) project. I released on Itch.io, too, which was a much smoother process. Steam does have its benefits, though.
I just got word. They didn't bother going through the tutorial and got stuck, so they couldn't 'verify some features as being integrated into the game'. I sent them a few save games in cheat mode. Also, they were testing it for controllers, which led to a full page report on how it was unplayable with a controller. I specifically stated 'keyboard & mouse only' in the review notes. I've been put back in the queue. Earliest possible release August 11th. FML.
Yes, it is vague, slow and a bit redundant as they had already approved a previous build. They are really friendly, though, and I'm sure things will work out.
Of course it does! Lest all the rpg maker shovelware and waifu simulators be below the standards of the monocled gentlemen perusing such platform.Steam has quality control?!
Launch from Titan delayed due to Steam supply.umm so where is the game?
In the meanwhile, why not try contacting itch.io and see if you can release sooner there? I'm sure a lot of our bros here are wanting to scratch some.... itch.Any word from Steam? I hate how opaque and slow the review process can be, having gone through it myself on my own (much smaller and simpler) project. I released on Itch.io, too, which was a much smoother process. Steam does have its benefits, though.
I just got word. They didn't bother going through the tutorial and got stuck, so they couldn't 'verify some features as being integrated into the game'. I sent them a few save games in cheat mode. Also, they were testing it for controllers, which led to a full page report on how it was unplayable with a controller. I specifically stated 'keyboard & mouse only' in the review notes. I've been put back in the queue. Earliest possible release August 11th. FML.
Yes, it is vague, slow and a bit redundant as they had already approved a previous build. They are really friendly, though, and I'm sure things will work out.
Heartiest congratulations, I shall effect a purchase today.It's online!
I've been in touch with them, but not right now. Steam had to be a priority. Probably later, but I can't guarantee it.Any plans at all for releasing on GOG?