Biggest problem with TOEE is you never really get the chance to fight interesting battles due to how surprisingly short the game is. Granted, the implementation of DnD is second to none, somehow the game anticlimactically ends right when you are leveled enough to do some serious and interesting battles. I recently finished it and I can honestly say, 95% of the time you are just hacking monsters away with your fighters and your clerics casting cure wounds, the remaining 5% is the occasionally somewhat interesting battles. Raising the level cap doesn't help either, when your opponents are only hill giants or giant frogs, which again, more boring hack and slash. Now if only Baldur's Gate or Icewind Dale has this turn based combat.