How would that even work? The bandits are at least a couple screens away from frogs.
I'm going by what they write in their release notes.
- Made moathouse giant frogs and courtyard bandits trigger each other, so you don't get to kill them one at a time.
I figure they put in call-for-help scripts so that the battle gets them all to charge in your direction.
Pretty amusing if the script is bugged and doesn't even work.
Several preset ambushes in vanilla can't be predicted either (the frogs and bandits in Moathouse get first move on you, then the spider in tower does, then there're several mini-ambushes during certain fights + biggest ones if you follow Llareth's directions or go blindfolded to Hedrak)
This is fine because you can always backtrack to a safe area to rest on a reload if you don't win the first time. If you only use one save and saved after you killed Lareth, you're stuck.
The ambush "according to Gygax" isn't present in vanilla ToEE, and if you want to go full pedant, ToEE as made by Troika isn't on the same edition as the original module, neither is it carbon copy of the campaign. By this point you are just sperging about random stuff, does any of this have any point?
Tim Cain wasn't doing fan fic because he was being paid to adapt a Greyhawk module into third edition (later 3.5) as he saw fit.
I don't see how what co8 is doing is any different from "I'm going to correct all the typos and grammatical errors in this book and also insert paragraphs of my own."