CappenVarra
phase-based phantasmist
Todd-Sothoth knows the gate. Todd-Sothoth is the gate. Todd-Sothoth is the key and guardian of the gate.
Yeah. The color range is very uninspiring too. That brown has no place there at all.To be honest the screen shot is a wee bit underwhelming, but my expectations were impossibly high so there was really no hope. Parts of it look good (bridges, shrine thing), while other bits are kind of a mess (perspective, coherence).
Pretty much.I'll reserve judgement though, since it's both (presumably) a mock-up and not yet animated.
The answer is convenient. The future will be convenient. In other words no physical wiring, that's for sure.
The answer is convenient. The future will be convenient. In other words no physical wiring, that's for sure.
Yes, P:E looks awesome. But there is a reason that Obsidian choose to go with an exterior area. I'm realy curious is they manage to make their indoor areas to look as awesome as the exterior areas.P:E screenshot looked as good or better then D:OS screens.
Whatever, I just want to play these fucking games.
I dunno, I'm not PR. Most big gaming websites seem to have picked it up. Why do you ask?Any of the other big gaming websites picking this story up Brother None or are we about done?
Eat shit retarded dumbfuck.some people must have some vulgar, kindergarten grade strident colors in a picture to "appreciate" it. they are blind to subtle use of colors.
Im not just saying "oh look its shiiiit!!"Texture quality and level of detail are really just a matter of iteration and time. Like Tigranes said, it's public for feedback so criticize away, but it's more a show of technical implementation and style rather than of exact texture quality or smudginess.
a question for circumvolution tier of your special kind:I guess you don't have many circumvolutions; tabula rasa all the way!
oh well...