TwinkieGorilla
does a good job.
- Joined
- Oct 19, 2007
- Messages
- 5,480
Jesus H, man. Wouldn't it be nice if hiver had a volume knob? (But for retardation instead of volume?)
W2 art is currently more detailed, better textured and lighted then this. No wonder since its much further in production but... you pulled it.How about comparing it with W2 instead since that's what they'd have if they did 3D?
Eh? Wut? Mesh-geometry models+Texturing? wut? o_OAnd that organic look in 3D? No way.
Studio Fawn said: ↑
I think the big issue is just the lighting. Right now... I'm not too sure what is going on with that. But I think it is just a first draft, so not really anything to go bananas about.
Mesh-geometry models+Texturing?
What.. you think this mockup is hand painted? this is 3D with usual textures.Mesh-geometry models+Texturing?
Really? Do you have a tutorial for that? Is it like painting is canvas + brushes? I can't u
What.. you think this mockup is hand painted? this is 3D with usual textures.
Really rads? Is that so? What am i pretending?A hint: googling "how to make 3d imaeg???" doesn't turn you into a sudden expert, but into a moron who pretends to understand things way above his level.
Who?Unpleasant little bastard, isn't it
I actually like that background there. Good find as to what part of the concept art it is though.In case someone didn't notice, the background of the screenshot is blurred part of the Bloom concept art:
That's one of the issues with the screenshot feeling imperfect right now. The background doesn't really fit, it's blurred just to make it less noticeable.
I don't care, just happy they decided on Pre-Rendered 2D, even though there's obviously a lot of room for improvement (that texture work doesn't look "final" by any yardstick), but they wrote in the Update that it's pretty much a "weekend" sprint thing over a pack of doritos.Dexter, this is one of those times where it is really important to read the last few posts before posting yourself.
I don't care, just happy they decided on Pre-Rendered 2D, even though there's obviously a lot of room for improvement (that texture work doesn't look "final" by any yardstick), but they wrote in the Update that it's pretty much a "weekend" sprint thing over a pack of doritos.Dexter, this is one of those times where it is really important to read the last few posts before posting yourself.
They can bring the animation of the fleshy components for all I care! Also, if you look at the concept work, there's various of those in all different kinds of shapes and sizes.