Hence my comment on actually reading and comprehending the whole pitch.
Those comments... so many who want to destroy that which they are pledging for.
Once you try to escape the decline.. they pull you back in.
Yeah, MCA mentioned he loves Malazan stories and would love to do an RPG and im thinking, Malazan and Obsidian - project Eternity design style - would fit kind of really well.hiver
I would kill for a proper Malazan RPG, but it seems that Steven Erikson has terrible tastes in gaming
http://thewertzone.blogspot.gr/2013/03/the-malazan-computer-game-that-never-was.html
thats that archetype, yes - generally speaking. though Trinity is missing razors themselves .
You just described my dream game. Pity it won't happenYeah, MCA mentioned he loves Malazan stories and would love to do an RPG and im thinking, Malazan and Obsidian - project Eternity design style - would fit kind of really well.hiver
I would kill for a proper Malazan RPG, but it seems that Steven Erikson has terrible tastes in gaming
http://thewertzone.blogspot.gr/2013/03/the-malazan-computer-game-that-never-was.html
Bah. Fargo and company are sensible enough to filter out those moronic comments and if morons want to fund incline I certainly want attempt to stop them. Their collective whining when the finished product does in no way resemble anything Bioware has to offer will be that much sweeter.Those comments... so many who want to destroy that which they are pledging for.
Once you try to escape the decline.. they pull you back in.
I would kill for a proper Malazan RPG, but it seems that Steven Erikson has terrible tastes in gaming
http://thewertzone.blogspot.gr/2013/03/the-malazan-computer-game-that-never-was.html
I know. He complained about modern games be 80% action and 20% story when he would prefer the opposite and i was " yes, there is hope for a great Malazan RPG (by Obsidian ) and i wondered if he has played Torment.I would kill for a proper Malazan RPG, but it seems that Steven Erikson has terrible tastes in gaming
http://thewertzone.blogspot.gr/2013/03/the-malazan-computer-game-that-never-was.html
Hah, a Malazan fan! I have to admit, the first time I saw your username I thought "Anomander? Nah, he probably just named himself after the gardening tool." :D
The Numenera setting does seem somewhat similar, though - it was described in the pitch video as "a world covered in the ruins of great empires and crushed by the weight of time", which does remind me quite a bit of the Malazan world.
I'm not sure about Steven's taste in games - he doesn't seem to play a lot, though he did mention playing Skyrim and not enjoying it in a recent interview, so I guess there's at least some hope for him.
Some of you guys have read Books of Malazan, right?
It not only has strong female protagonists but very often, in case of smaller side characters, especially those inside Bridgeburners company - many are addressed and addressing each other only with nicknames and you can read more than half a book without figuring out those were actually female characters. They serve as soldiers, walk like soldiers, talk like soldiers, throw dirty jokes like soldiers, wear functional armor and have a clear "soldiery role".
The point is that whining about this stuff (story and writing) is pointless and strangely because we know that Fargo and co are bros that way.
Now I want a Malazan RPG that will never happen. Thanks a lot, jerks.Some of you guys have read Books of Malazan, right?
It not only has strong female protagonists but very often, in case of smaller side characters, especially those inside Bridgeburners company - many are addressed and addressing each other only with nicknames and you can read more than half a book without figuring out those were actually female characters. They serve as soldiers, walk like soldiers, talk like soldiers, throw dirty jokes like soldiers, wear functional armor and have a clear "soldiery role".
Well said. That's the cool thing about Erikson's female characters - he doesn't make a big deal out of the fact that they're female (and the other characters don't, either). Some of them are bisexual/lesbian as well, but that's only mentioned in passing because it's not the focus of the story.
No it's ok. The voice is me. Go and do it. Seriously. You will feel better after that. I promise.Guys, is it bad that I keep hearing a voice in my head whispering "Kill... Kill..." while reading through the comment on this update?
It's the only sci-fi "RPG" they know, I suppose.Why the fuck are so many people talking about Mass Effect in the KS comments? o_O
I'm surprised they even added genders for player's character. For all the reasons, from concept art to setting, I thought PC would be genderless (in spirit with a castaway shell and fallen angel hunting him, he could be like angel too), maybe even completely silent, and game themes will not focus on genders at all, but at those higher concepts like Tides, ideas, emotions.
Bah. Fargo and company are sensible enough to filter out those moronic comments and if morons want to fund incline I certainly want attempt to stop them. Their collective whining when the finished product does in no way resemble anything Bioware has to offer will be that much sweeter.Those comments... so many who want to destroy that which they are pledging for.
Once you try to escape the decline.. they pull you back in.
(Alternatively our collective whining when it does will be pretty awesome as well and as I live on schadenfreude I win either way )
We can only hope InXile view their KS comments with as few grains of salt as one would with Youtube comments. Lowest life forms. Lowest opinions. Once you go down that rabbit hole..............
Except for the case of Masan Gilani. You can't read two pages without mention of how big her ass and tits are and how tight her leather armour is.Some of you guys have read Books of Malazan, right?
It not only has strong female protagonists but very often, in case of smaller side characters, especially those inside Bridgeburners company - many are addressed and addressing each other only with nicknames and you can read more than half a book without figuring out those were actually female characters. They serve as soldiers, walk like soldiers, talk like soldiers, throw dirty jokes like soldiers, wear functional armor and have a clear "soldiery role".