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Torment Torment: Tides of Numenera Beta Thread [GAME RELEASED, GO TO NEW THREAD]

mindx2

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Dear Alpha Systems Testers,

You're receiving this message because your Torment reward selection (or add-on) contained Alpha Systems Test (AST) access. Thank you for your generous support!

We are now ready to launch the first AST, which we are calling A0, to you. This alpha test will be available on Steam and for Windows (and Mac), and contains a short segment of the game's opening. Our intention with A0 is to gather feedback on our conversation system and, basic exploration gameplay, and the general tone set in the beginning of the game.

To claim your AST Steam key, please your Rewards page on the Torment site and click the "Manage Keys" button you find there: https://torment.inxile-entertainment.com/user/private/rewards

Before you play, you may wish to read our A0 Release Notes, which contains detailed information about A0. This will also help you give us better feedback since you will have some better understanding of the state of the A0 release. You can find that here: https://torment.inxile-entertainment.com/backer-information/ast-a0-release-notes

For more information on the Torment AST in general, please visit our Torment AST FAQ, which answers many general questions about the AST: https://torment.inxile-entertainment.com/backer-information/ast-faq

Last, if you would like to take part in the discussion around the Torment AST or share your feedback, we invite you to visit our forums and UserVoice pages:

Forums (password "********"):
UserVoice (requires Torment login):

Thank you for your generous support, and we hope you enjoy this exclusive first chance to play Torment and provide us with your feedback.

Thank you,
Kevin Saunders - Torment Project Lead
inXile Entertainment
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Athelas

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ALPHA SYSTEMS TEST IS GO

or so I'm told
You know it doesn't count as an insider scoop when everybody receives the same e-mail, right?

I wouldn't even give you a pity brofist.

To stay on topic though:
:hype:
 

Athelas

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You might want to put that in the thread title.

The butthurt might even be such that it could be necessary to quarantine it to a dedicated subforum.
 

mindx2

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Well that was certainly a... short look at the game. The Steam timer stated 10 minutes and that was only because I was purposely reading slowly. It was basically you (your Avatar) in your mind running to three glowing globes with a memory inside. Depending on how you chose to respond to a situation gives you a boost in Intelligence, Speed or Might. The first "memory was of someone drowning (you I presume) and you can quickly grab the person (speed) or break the globe (might). You then answer a number of questions that I assume increases certain skills but it didn't show me what those were. At the end you "see" yourself in a mirror and can either choose the individual doppelganger or choose that that's not you. I chose "It's not me." and the Alpha ends telling me this is where I would be able to distribute points how I see fit when the game is released. Then that's it. I'll "play" it again to write down what was said at each globe later if someone wants me to. I didn't try to memorize it all as I just wanted to see what it looked like.

edit: Forgot to state that at the beginning, which is voiced (the only voiced part), you are falling to the earth from a very high point and you can choose several options like spreading your arms to slow your fall. Or you can examine yourself (you have a black jumpsuit type thing on) or look to the horizon. After several of these choices you hit the earth and wake up in your mind.
 

mindx2

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It was smooth as butter for me and didn't have one little technical issue. Definitely looks more Baldur's Gate than Planescape as far as graphics. It's not as "zoomed in" as P:T was.
 

Athelas

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So..what would your verdict be? Is it any good, does it produce butterflies in your stomach, suggest a long-term solution for world hunger, etc.?
 

mindx2

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So..what would your verdict be? Is it any good, does it produce butterflies in your stomach, suggest a long-term solution for world hunger, etc.?
There's not enough there to get butterflies over. Many of the menu options were grayed out and I couldn't even look at a character screen.
 

Karwelas

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Well, it is alpha. But at least it run smoothly and seems to be stable. If the engine will be same all time and they don't fuck up combat, we can be calm. I know (want to believe) that plot will be at least good.
 

Brother None

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Wow there's a lot of text in there already. Runs like shit on my work macbook pro tho.
The AST releases were set (and promised) to be for Windows only, as the Release Notes page says, we have made the Mac version of this one available but it has not gone through the same passes the Windows version did and we're aware of performance issues.
 

VioletShadow

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It was smooth as butter for me and didn't have one little technical issue. Definitely looks more Baldur's Gate than Planescape as far as graphics. It's not as "zoomed in" as P:T was.
Same, no issues here. Definitely incline, very nice atmosphere! :incline::bounce:
 

mindx2

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The AST releases were set (and promised) to be for Windows only, as the Release Notes page says, we have made the Mac version of this one available but it has not gone through the same passes the Windows version did and we're aware of performance issues.
Was it a conscious decision to have T:ToN look more BG/IWD than Planescape: Torment?
 

Infinitron

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Was it a conscious decision to have T:ToN look more BG/IWD than Planescape: Torment?

I believe the conscious decision is to make it look like PoE. :M

See here: http://www.rpgcodex.net/forums/inde...read-now-in-alpha.79051/page-260#post-2803354
http://www.rpgcodex.net/forums/inde...t-tides-of-numenera.91833/page-3#post-3289584
http://www.rpgcodex.net/forums/inde...read-now-in-alpha.79051/page-393#post-3928112

However, you should be able to zoom in with your mousewheel to get a more Tormenty look, unless that hasn't been enabled yet. You can in PoE.
 

Zombra

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I'll "play" it again to write down what was said at each globe later if someone wants me to. I didn't try to memorize it all as I just wanted to see what it looked like.
I don't care about memorizing all the text or whatever, but I'm curious what you thought about how the game looked and how comfortable the engine felt to move around and converse in. It's nice to hear that it ran smoothly, but did it feel good or weird? Is the conversation engine cool? I assume it's just a list of text options with 1. 2. 3. but other than that is there anything remarkable about it?
 

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