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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

OSK

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Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Gonna answer you in a PM so as not to clutter the thread. TL;DR: She has not right to tell me how to be a feminist either, so fuck her and her bullshit.

Sounds like some mansplainin'. You best check your privilege.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Here's an idealistic plan: https://torment.uservoice.com/forum...k-xile-shared-unity-engine-team-between-obsid


Black Xile (Shared Unity Engine team between Obsidian/InXile)

An official Unity Engine team that combines the efforts of Obsidian/InXile to produce a modified UNITY engine/assets for future projects (As well as Torment+P:E) and improvements to existing projects and editors.

Both companies already share workflow tools and middle-ware solutions from work on wasteland 2 and P:E and formalizing an RPG engine production team would improve the velocity of any projects involving the use of the UNITY engine.

This would leave more budget for both teams to spend on the holy trinity of Story, Art and Gameplay (Which would be individual for most projects).

This team would not only be responsible for getting the most bang for buck out of the latest UNITY build for both software houses but also administrate a UNITY store (In a similar way to the steam workshop) to sell (Approved) player modules/mods to the profit of everyone involved.
 

Lancehead

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Considering the game's not a combat focussed game i.e. not a lot of combat areas, two cities wouldn't be surprising.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

~RAGING BONER~

Learned
Joined
May 1, 2009
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420
how deep...how philosophical.

who knew that stomping Bowser was just the in-game metaphor of a lonely nerd getting his own heart stomped on by his IRL love interests? it just makes you think man, it just makes you think.
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
No quest markers: https://torment.uservoice.com/forums/197950-game-ideas/suggestions/3775053-no-quest-markers

This is probably a given, but I'm voting for it anyway.

Do we really need posts pointing out every stupid thing Bioware and Bethesda do and reminding inXile not to do it? Don't you have any confidence in these guys at all? If I were inXile I'd be insulted by posts like this. I think they get it. I think they know that their audience is not 3 year olds with Down's Syndrome or something indistinguishable from that like Bioware and Bethesda fans.​

:lol:
 

Lancehead

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No questlog would be my idea, if I can be bothered to write it on their forums. Have a journal that collects all the information gathered by the player. Replace questlog with a notes section and let the player write all that needs to be written, with easy access to the journal to look up anything.

Or perhaps that's too un-PS:T-like. Eh.
 

DalekFlay

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I can't go down the "so hardcore I don't want a quest list" road with you. No markers of any kind though, please.
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Not that I do not appreciate the sentiment but these latest suggestions are on the level of "make an awesome storyfag cRPG, please. PS no Bioware!" Well, no shit.
 

hiver

Guest
Yeah well, no shit but, many dont understand in which way this should be achieved. And if you have any extra votes that is the place to invest them.
And a comment or two to strengthen the support and intention isnt that hard to do.

Dont do it for me, god or the country.

Do it for the incline.

move your lazy arses!

- its not even my post ffs... -
 
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Project: Eternity
tumblr_inline_mk4m1qIexk1rgj7s2.png

Those pictures are getting smaller and smaller.
 

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