- Joined
- Jan 28, 2011
- Messages
- 97,497
TRUE HIGH RES VERSION:
I've played both games and still don't know what you are talking about.I kinda expected it to be more jagged and spiky instead of smoothed and curvy.
Blaine that way it just looks like London during the Industrial Revolution.
You mean a Dishonored look instead of a DX:HR one?
Hang on a minute, why didn't they add more stretchgoals?
From the Kick update:
"The big debate: playing games in 2D vs. 3D – I know many of you are interested about our decisions regarding the art direction. There has been much talk about the costs associated with "2D development," the quality and scope that can be produced by a small team, and the impact that this might have (for funding) of other departments. And trust you me, I understand from where these expectation emerge. But to be clear, what we are really talking about here is not a 2D game, but what you might call a 2.5D game, with just a portion of art production that is 2D in nature. Bear in mind, any extra time we spend noodling in 2D will be made up 10-fold when we get to our beta build and we are not ripping our eyes out trying to figure out how to get all that geometry to render efficiently on screen. Our early tests are showing very promising frame rates for our 2D assets, freeing up additional processing power for characters, FX, lighting, post-processes, etc."
Uh, that makes me dazzled, confused and dumb. Don't get any of this. Can someone tell what dafuq is it gonna be then? 3D or 2D?
From the Kick update:
Uh, that makes me dazzled, confused and dumb. Don't get any of this. Can someone tell what dafuq is it gonna be then? 3D or 2D?