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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Grunker

RPG Codex Ghost
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Messages
27,860
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Copenhagen
oh god the butthurt from the rtwp crowd... only the butthurt from the codex should rtwp have won could match that assplosion, christ

Codex wouldn't have been butthurt if RTwP won, it would've been as expected

If you honestly believe this, I expect I can't change your mind, but man... I think you must have missed Site Feedback for the last 3 years and every poster quoting Roguey since forever...
 

Zed

Codex Staff
Patron
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
I don't really give a shit about TB/RTwP for this game but I want to join you guys in your glee.
LFhKUaW.gif
 

Western

Arcane
Joined
Oct 25, 2007
Messages
5,934
Location
Australia
Codex 2012 Codex 2014 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
oh god the butthurt from the rtwp crowd... only the butthurt from the codex should rtwp have won could match that assplosion, christ

Codex wouldn't have been butthurt if RTwP won, it would've been as expected (well, I certainly expected it to win by a landslide), and would conclude with a few pages of the usual snarky grumbling about decline and Biodrones ruining everything.

I certainly don't see any Codexer come even close to withdrawing their pledge over RTwP winning, like these babies are doing.

I would've gone into a depressed acceptance, I've been disappointed to many times to rage, I imagine many Codexers would fall into the same boat.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
☆ dlux ☆ 3 minutes ago
Your decision doesn't seem very wise to me. Hopefully I am wrong and this decision does not eventually backfire on you, even ever so slightly. I wouldn't be surprised if many P:T fans (backers or not), who hate TB combat, write extremely negative reviews on metacritic because they feel betrayed. Revenge is known to be sweet.

From refund demands to passive aggressive threats... just keeps getting better and better!
You know, I heard a story once about a guy who did the same thing, went turn-based after his last game was real-time. Yeah, you know, it was real bad. I can't say he totally deserved it, but I mean, I'm just saying, you know, a lot of refunds had to be issued, lots of wallets back in pockets. Well, all I'm sayin' is, I can't be liable for the consequences of your actions, y'know, inXile? If you do the wrong thing man, karma's a real bitch, I tell you. Has a habit of catching up with you... when you least expect it. Just keep it in mind, right?
 

DalekFlay

Arcane
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Joined
Oct 5, 2010
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14,118
Location
New Vegas
I wouldn't be surprised if turn-based decision ends up causing your daughter to be raped and your wife to die in a freak accident. I'm just saying!
 

Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
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Oct 22, 2013
Messages
3,351
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
Religious wars aside, reusing and refining the engine from WL2 is our best bet for polished combat, regardless of the style. If inExile were just finishing an RPG with rtwp, I still would have preferred TB but I see wisdom in refining an existing system.

If nothing else it gives them more time to focus on quality and content, much like when PS:T was made.
 
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FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
One can only hope that TB will keep away Biodrones from this game. Hopefully it will not bring in JRPG-fags, though.

Butthurt is glorious. Feels good not to be in the butthurt team, man. Feels good.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
My memory is hazy but I don't remember combat being resolved from an isometric style perspective either.
My point is that WL2 actually has quite a different combat system from the original. So anyone bitching about TToN should be consistent with WL2.

If that's their argument like smudboy's is.
 

Western

Arcane
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Oct 25, 2007
Messages
5,934
Location
Australia
Codex 2012 Codex 2014 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
My memory is hazy but I don't remember combat being resolved from an isometric style perspective either.
My point is that WL2 actually has quite a different combat system from the original. So anyone bitching about TToN should be consistent with WL2.

If that's their argument like smudboy's is.

Personally I like some change, I've got no desire to relive Infinity Engine combat in Tides. I suppose I wouldn't be totally opposed to a RTWP system built from the ground up like Obsidian's but it seems like a waste for a game that's not even focused on combat.
 

Sensuki

Arcane
Joined
Oct 26, 2012
Messages
9,884
Location
New North Korea
Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
I like RTwP but I voted turn-based and I will gladly flame anyone who's crying about wanting a refund because of TB. To the Kickstarter comments!

Devs can only flag my comments to KS and the KS moderation IIRC is lazy (since there were devs complaining about not being able to moderate their own comments in that recent article) heheh, good times ahead.
 

hiver

Guest
There would have been no meltdown. of course.
I expected they will go for RtwP in the end - as was the usual in times of decline.

- what a stupid fuck. ha.
 

The Great Deceiver

Trickster
Patron
Joined
Aug 4, 2012
Messages
267
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
funny.gif


Well that does it, I want a fucking refund. I hate, HATE HATE HATE, turn-based with such a passion, that I really hope my request or a refund makes some sort of impact.
 

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