FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
Ha, fat chance. I'd settle for being the next Volourn.
Well, I always like to be ahead of the curve, so:
Ha, fat chance. I'd settle for being the next Volourn.
Lacrymas Well, ~160k words are just the Kickstarter backers' first and last names. Kidding. (I think?) But the credits are 1.25 hours long! https://www.youtube.com/watch?v=6X1ViwPcMSY&t=64s Anyway, I think the answer is that only a portion (1/3?) of the text comes up in any given game.
Sawyer controlled everything. Avellone made two companions, but the only thing he tried to implement (a mental dungeon) was cut. He leaved Obsidian, criticized them many times, including giving passive agressive talks about the type of role that Sawyer had in PoE, and stopped following most of them (including Sawyer) on social media. You don’t need a conspiracy theory to conclude that he is one the main factors in Avellone’s departure.
That ending the game 5 minutes in... was that really about how you can die in the intro? Is that something to brag about to modern gamers? I like how they said "end" though, instead of die as if it's some kind speedrun that you can do.
Lacrymas Well, ~160k words are just the Kickstarter backers' first and last names. Kidding. (I think?) But the credits are 1.25 hours long! https://www.youtube.com/watch?v=6X1ViwPcMSY&t=64s Anyway, I think the answer is that only a portion (1/3?) of the text comes up in any given game.
How is it possible for only a third of all the text to be in a given playthrough? You can play this game 3 times and get almost completely different text each time? Not to mention that a 3rd of 1.2M is 400k, which is 4 400 page novels. How fast are people reading?
Right.Lacrymas Well, ~160k words are just the Kickstarter backers' first and last names. Kidding. (I think?) But the credits are 1.25 hours long! https://www.youtube.com/watch?v=6X1ViwPcMSY&t=64s Anyway, I think the answer is that only a portion (1/3?) of the text comes up in any given game.
How is it possible for only a third of all the text to be in a given playthrough? You can play this game 3 times and get almost completely different text each time? Not to mention that a 3rd of 1.2M is 400k, which is 4 400 page novels. How fast are people reading?
Easily possible. The dialogue systems seem really robust, I think there's a lot more shit going underneath than people realize. The game most likely tracks a lot of tiny little decisions and variables like male/female/class, and outputs different text based on that. Most of it will be flavor text, mind. It's all probably barely noticeable unless you go out of your way looking for it.
And you know, I'd imagine that every "ask this question again" line is probably counted as 5 additional words.
Not to mention that a 3rd of 1.2M is 400k, which is 4 400 page novels. How fast are people reading?
Text adventures have puzzles and shit. This is just about exhausting dialogue and it's so easy to pass every check that it's basically a glorified VN.Maybe the writing's good, I haven't gone that far, but this looks more like a text adventure game than an RPG.
Most D&D settings at least attempt to have basic consistence. Numanuma is a kitchen sink world, it's closer to something like Rifts.By the way, the numanuma setting or whatever is basically watered down DnD with some MTG and SJW "diversity" mixed in, just instead of magic, it's nanos!
What I liked are the Merecasters, it's a nice addition and a way to add loredumps in an interactive manner.
Wasn't MCA one of the owners of Obsidian? If so, he could very well do what the fuck he pleases. Only by his own accord could he be bought out by the other partners.I'm not Sherlock Holmes, but let me note a few facts:
Upon leaving Obsidian, Chris noted something along the lines of leaving to pursue own goals, or additional projects of his own choosing, or something to that intent. Psychologically, that means "I was fired for doing my own projects". Chris was helping other people out with lots of miscellaneous stuff. Meanwhile, he was working at Obsidian, where he notably DIDN'T finish his PoE novel in time, and DIDN'T finish his Arcanum LP properly (which is very sad, since it is BEST LP EVAR).
I will bet you almost anything that MCA's departure from Obsidian was due to him taking on other work. I can't imagine Feargus was too happy about that. Sawyer would likely also not be pleased, and while he might have had some slight differences with regard to design emphasis with MCA, I don't think any arguments about design choices are behind MCA leaving but rather him choosing to work on other stuff while not finishing his Obsidian duties in time.
It was an exaggeration, but...
FUCK, it's rewarding to be able to die like you could in the good old days. They may have formulated things badly, but they describe an incredibly inclined part of the game.
Most D&D settings at least attempt to have basic consistence. Numanuma is a kitchen sink world, it's closer to something like Rifts.By the way, the numanuma setting or whatever is basically watered down DnD with some MTG and SJW "diversity" mixed in, just instead of magic, it's nanos!
Man, I can't wait to see you despair... [evil laughter]And I only realized how shit the character system is when the level up came and there was nothing to spend my points on that looked useful or interesting.
Maybe the writing's good, I haven't gone that far, but this looks more like a text adventure game than an RPG.
I knew there was faggotry afoot when Kevin Saunders left the game. Very, very disappointed with this shit. Still not as bland as PoE though. Mainly because Colin could wipe his ass with a piece of paper and it would be a more interesting read than PoE's shitty writing...
Well the latest KS announcement redeem them a bit. I hope the game can sell enough to give us an expansion.
Can't wait to play the game with DC edition in 18 months.
Expansion...more like Restoration Patch.I think Oom and Ruins of Ossiphagan could be made in 8 months. Expansion maybe Q4 2018.
MRY , provide.