Looking at the steam user reviews after the steam sales, there are finally some positive ones on the front page. So, looks like the consensus might be changing with the influx of new players.
It is a given this game will be considered a great game, whether it be in two years or ten.
Obviously, we were talking of the reviews featured on the front page, ie the most rated/best rated ones, rather than of overall positive to negative ratio. Majority of players won't ever post their own reviews, so votes on existing ones are as good a representation of their opinion as any.Looking at the steam user reviews after the steam sales, there are finally some positive ones on the front page. So, looks like the consensus might be changing with the influx of new players.
Recent reviews are actually at 65%, lower than the 67% average.
Looking at the steam user reviews after the steam sales, there are finally some positive ones on the front page. So, looks like the consensus might be changing with the influx of new players.
It is a given this game will be considered a great game, whether it be in two years or ten. Do me a favor and remember this and the people shitting on it so the don't pull a Troika and all of a sudden love good games five years after the developers were shut down because of their hate mongering small minded drama hissy hate fits of poor taste and poorer thinking ability.
Fig seems to be more about making money than games. Such projects tend to fare poorly in the long run simply because they focus on the wrong thing. If you just want to make money, start a hedge fund or a holding company or a bank.Fig proves that not all evolutions are beneficial.
TToN isn't a even a huge game - it has only so many backgrounds and portraits. Where the hell did the money go?
Let's hope it's not a problem with InXile staff's mental and sexual health.I hope that one day we will learn what exactly went wrong with the development of this game - it would probably make for a better story than the one in the game itself :D
Looking at the steam user reviews after the steam sales, there are finally some positive ones on the front page. So, looks like the consensus might be changing with the influx of new players.
It is a given this game will be considered a great game, whether it be in two years or ten. Do me a favor and remember this and the people shitting on it so the don't pull a Troika and all of a sudden love good games five years after the developers were shut down because of their hate mongering small minded drama hissy hate fits of poor taste and poorer thinking ability.
Why do you bitch about IE games being too easy and then you praise TTON, when you can't even set difficulty and its just a big (ugly) story mode?
PST was praised the moment it came out, it didn't become a classic after "two years".
Can I have an example of a game shitted on when it came out and then suddendly after some time considered a masterpiece?
Has anyone counted how many maps/NPCs/quests/etc PoE has vs TToN?
Please add memorable combat encounters to that list.Has anyone counted how many maps/NPCs/quests/etc PoE has vs TToN?
Please add memorable combat encounters to that list.
94,963 backers as of 31 october 2016.In the purely academical interest of determining just how much of a flop the game was, does anyone know how many slacker backers T:ToN ended up having?
https://torment.inxile-entertainment.com/game
Thanks to its more than 90,000 backers
The portal used to show the exact number: https://web.archive.org/web/20161031230410/https://torment.inxile-entertainment.com/
I guess we'll have more perspective once the second wave of Kickstarter RPG's, D:OS2 and PoE2 are released.
Pretty sure it's not the issue. The issue is, InXile doesn't know how to make a worthy PS:T spiritual successor. But that's half of the problem. InXile can't do their job and translate a PnP system into CRPG format, it looks tacked on and unnecessary since it's so easy to become overpowered and deal with all the checks with pretty modest INT score.Maybe it was never going to sell very well, and PS:T being such a cult classic made a disproportionate amount of passionate fans back the Kickstarter, making InXile set unrealistic sales expectations.
t-shirts that came with this mediocre game are itchy
This is probably the first game that can literally kill you.