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Torment Torment: Tides of Numenera Thread

Discussion in 'inXile Entertainment' started by Florian Gheorghe, Feb 28, 2017.

  1. Grunker RPG Codex Ghost Patron

    Grunker
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    I wanted to respond to this with the 'meh' emote but it isn't there. Please give emoticon quest compass
     
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  2. Grunker RPG Codex Ghost Patron

    Grunker
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  3. ThoseDeafMutes Learned

    ThoseDeafMutes
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    Tyranny demolishing it in long term sales was the biggest surprise for me. An out-of-nowhere RTwP RPG in an original setting with a frankly pretty bad marketing campaign (I honestly thought it was a campy Overlord type game based on the initial press) has managed to pull 200k sales to date. It was looking close there for a while, but now Tyranny is far, far ahead of Torment's sales. Based on the number of backers it had, it seems like kickstarter was responisible for the lion's share of "owners" for Numenera on steam, too. Absolute trainwreck from a commercial standpoint.
     
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  4. Iznaliu Arbiter

    Iznaliu
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    • The whole effort system
    • The idea of an PS:T spiritual successor
    • The implementation of Numenera.
     
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  5. HeatEXTEND Cipher Patron

    HeatEXTEND
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    FYP, np.
     
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  6. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    He was asking about PS:T, not TTON.
     
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  7. IHaveHugeNick Arcane

    IHaveHugeNick
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    Unfortunately this does not impact just Inxile. TTON flopping means that, apart from extreme indies, there will be nothing risky done in this genre for another decade.
     
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  8. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    There's a wide spectrum between taking something seriously (perhaps too seriously) and whimsical goblins.
    Any developer looking at inXile failing and going "well I better not develop this cool risky game I had in mind" wouldn't be able to make a good game in the first place. Good developers know they're better than inXile.
     
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  9. IHaveHugeNick Arcane

    IHaveHugeNick
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    And then he'll go to the publisher or CEO to ask for funds, he will be denied because "the last one sold crappy", and that will be the end of it.
     
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  10. Zed Codex Staff Patron

    Zed
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    I really don't think that would be the case. Unless you mean internally at inXile in which case who gives a shit.
     
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  11. Sizzle Arcane

    Sizzle
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    The only thing T:ToN irrefutably proves is that game studios don't need publishers to fuck things up - they can manage that all on their own :D
     
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  12. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    FYP++
     
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  13. HeatEXTEND Cipher Patron

    HeatEXTEND
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    Show Spoiler
    [​IMG]
     
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  14. Iznaliu Arbiter

    Iznaliu
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    Fargo is a salesman. He can get past that kind of stuff.
     
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  15. Iznaliu Arbiter

    Iznaliu
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    Like this needed proving?
     
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  16. Roguey Codex Staff Sawyerite

    Roguey
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    I was name-searching myself elsewhere and found a couple of Obsidian forum clowns crying about my review of The Red Hand, which reminded me of these ancient posts from April 2016.

    Final result: They needed more than seven months and they were good to go after nearly three additional months (seems less and less likely there will ever be another patch). Another nearly accurate Roguey assessment!
     
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  17. FeelTheRads Arcane Patron

    FeelTheRads
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    What's a patch even going to do now? Nothing short of a complete remake would give this any chance and that's not gonna happen. Even if they had the funds to do it, I'm still not sure they figured out what was wrong with it.

    But speaking of patches, though, I wonder if in the last patch (which I didn't try) fixed one of the bugs I discovered. It was with that woman that can teleport the kid companion to another time. When she did that you get moved with her to the teleporter but she actually duplicates and a copy remains in here initial spot so when you talked to her the camera kept switching between that spot and your party near the teleporter.
     
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  18. Athelas Arcane

    Athelas
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    :prosper:

    PS:T was pretty pulpy.
     
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  19. Roguey Codex Staff Sawyerite

    Roguey
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    Athelas I was referring to bugs. :M
     
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  20. Grunker RPG Codex Ghost Patron

    Grunker
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    He was refering to your pride in a correct assessment posted along with a catastrophically poor prediction
     
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  21. Roguey Codex Staff Sawyerite

    Roguey
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    But it wasn't a poor prediction? Tides of Numenera is now as polished as it gets.
     
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  22. Athelas Arcane

    Athelas
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    T:ToN's perceived lack of polish in certain areas (combat speed, interface, etc.) has been one of the focal points of criticism.
     
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  23. Roguey Codex Staff Sawyerite

    Roguey
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    All right, but considering what I was responding to ("+1.5 years of patching.") and the full context of my post, I was only referring to how long it would take it to get patched into something that's not a mess.
     
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  24. Athelas Arcane

    Athelas
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    Yes, I'm sure the brief period of post-launch support had nothing to do with the game commercially underperforming to such a degree that its sales couldn't justify allocating more budget to future patches, no matter how much they were needed.
     
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  25. Roguey Codex Staff Sawyerite

    Roguey
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    Any remaining big issues could probably be knocked out with an additional three months of work, which would fall within my estimate.
     
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