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Torment Torment: Tides of Numenera Thread

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Yeah, you'll hear people talking like that in Westerns and stuff.
 

Moth

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Yeah, now that you mentioned it, I've read and heard such in the past. Still doesn't seem to fit Tybir's character in the least. And especially not the voice acting, which is on the verge of tears.
 

ga♥

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Ok, well. TTON is bad unfortunately.

I found the setting pretty cool tbh (not the implementation), made me interested in the tabletop.

I already agree on a lot of the posts in this thread so no reasons for repetitions.

Anyway people here trying to compare TTON sales to PST should consider a basic fact. In 1999 how many "gamers" existed? How many people owned computers?

The 2 millions BG2 sold could be compared to 20 millions today, mostly because now the market is several magnitude bigger.
 

Lacrymas

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Pathfinder: Wrath
The more I play this game the more I want to go play some other game with, you know, actual gameplay. Maybe Age of Wonders 2/Shadow Magic.

Also, is there no borderless windowed mode? Decline.
 
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Jimmious

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Steve gets a Kidney but I don't even get a tag.
The more I play this game the more I want to go play some other game with, you know, actual gameplay. Maybe Age of Wonders 2/Shadow Magic.

Also, is there no borderless windowed mode? Decline.
Yeah I have to say you're right. I really like the lore and the cyphers and oddities and the whole concept...
But I'm like 8 hours in and I have literally fought ONE battle, the one in the very beginning of the game. The first Crisis I solved with dialog so yeah. I just click on dialog options so far. Interesting ones but damn.
I never believed anything would make me miss the random crappy thug battles in PST
 
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The more I play this game the more I want to go play some other game with, you know, actual gameplay. Maybe Age of Wonders 2/Shadow Magic.

Also, is there no borderless windowed mode? Decline.
Yeah I have to say you're right. I really like the lore and the cyphers and oddities and the whole concept...
But I'm like 8 hours in and I have literally fought ONE battle, the one in the very beginning of the game. The first Crisis I solved with dialog so yeah. I just click on dialog options so far. Interesting ones but damn.
I never believed anything would make me miss the random crappy thug battles in PST

You can even avoid the first Crisis.
 

Roguey

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Yeah I have to say you're right. I really like the lore and the cyphers and oddities and the whole concept...
But I'm like 8 hours in and I have literally fought ONE battle, the one in the very beginning of the game. The first Crisis I solved with dialog so yeah. I just click on dialog options so far. Interesting ones but damn.
I never believed anything would make me miss the random crappy thug battles in PST

Didn't they add smaller, non-Crisis fights you can initiate?

Though allegedly the various Crises are lazily designed so I'm not sure how one could tell the difference.
 

Kahr

Guest
Playing Isles of Terra at the moment and having a great time.
So what do you fags say? Would it be worth trying Numenera out yet?
Because it sure doesn't seem like it, i guess.
I have enough older/better games i can play instead.
 

FeelTheRads

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Handwaving. The console port has nothing to do with why people don't like Torment or what makes it "incoherent".

Sup dildolos.

And, seriously, you who always find the most retarded excuses and who always blames everything on the players to accuse people of handwaving is just so hilarious.
 

YES!

Hi, I'm Roqua
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Let's say that half of the 80.000 POE backers and half of the 80.000 Torment backers claimed their game on Steam. That means that actual first three days sales of TTON/POE are closer to 40k/160k = 25%, not 40%.

It's still better percentage-wise than the first year numbers for PST/BG: 150k/1000k = 15%. The all time sales numbers for PST/BG are 400k/2000k = 20%. So it looks like TTON may have a similar or better start when compared to POE, than PST had compared to BG.

And that is with the "bad" first three days numbers of TTON.

I wonder how many people will understand this post.

Thank you for understanding and replying to the assertion. I really appreciate it.
 

ga♥

Arcane
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Question for the wise men.

Since it seems Colin McComb and Adam Heine were outside of the game industry for 17 years before making TTON, what exactly were their occupation in this enourmous time frame? Big Mac flipping maybe? I sure hope not.
 

YES!

Hi, I'm Roqua
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Are there any news stories about the commercial success of the game? There were 74.4 k Kickstarter backers, and SteamSpy says there's 79.9 k + 8 k owners, i.e. statistically indistinguishable. That implies very little sales, have we heard otherwise from any news outlets?
SteamSpy will give it's data with a bit of delay.
I would say that it would be better to make any kind of judgement only after a week from release.
Probably didnt sell a whole damn lot anyway considering it peaked on like 7k players day 1. For comparison, PoE peaked almost 50k

Sadly, turn based and reading heavy are turn-offs to people.

But, if PoE is a BG spiritual successor, and Torment is a PST spiritual successor, they are probably accurately following the sales trends of their predecessors. If I am remembering right, PST sold like shit on release.

While I thought it was sad that PS:T did not have financial success, it did get a lot of glowing reviews, back when gaming journalism was not as much of the stinking cesspit it is today and PS:T was overall very good sans combat if you are a story fag like me.

This "spiritual" successor on the other hand is not nearly as good, everything I read and watch about the game makes me not want to play it. Worse this is the second title that inXile blew for me. First WL 2, which I bought and never finished because it became such a bore after AG Center/Highpool that I dropped it and I made three attempts for a complete playthough, the last one with the DC and it still bore me to tears.

Thank you for making a reasonable post with reasonable views. I would have to disagree since almost all the reviews I've seen of TTON have been fairly glowing besides one PS4 one, I really do not see much of a difference on this area.

Now, if people remember if you bought BG1 it had a trailer of PST on it. Most rpgs had trailers for other games on them around that time. I remember years of trailers for Wiz8 before that came out.

People knew about the big rpg releases back then far more than they do now. The gaming market is saturated now and all fragmented. People are told to hate and told what to love, and like lemmings instead of thinking for themselves most of them just either lash out protectively or with hate. It is almost impossible to have a reasonable discussion about games in this day and age.

TTON has some issues. But it is impossible to discuss these issues, and the good, great, or mediocre qualities of the game when you are talking to retarded math deniers and console sycophants.

Back then there were kind of 2 tiers of games - A and B. Both BG and PST were A games. Blade of Destiny was a B game. Lands of Lore was an A game. Albion was a B game. Ultima 6 - 9 were A games. In my opinion M&M 6-9 were B games. There wasn't a huge difference in quality between A and B. Now there is literally hundreds of millions of dollars and 100s of people on a team difference between AAA games and the bottom tier games.

We know most of the people on this site like the AAA games, rpg elements or no, and that is what they like. The like shadows and light sources and meshes and bloom and the best graphics possible, fully voice acted, pre made protagonist, story and more story and very light, if any, rpg elements.

Now, I am sure there are some people who will find the PoE engine game's graphics acceptable but they wouldn't play AoD. Whereas we can be certain that people who play gams like AoD and Underrail like games to be games first and most likely are first and foremost rpg fans. These are the people who should be dominating this discussion so we can actual explore the merits of this game as fans of rpgs and games, not AAA general gaming big blockbuster fans.
 

Lacrymas

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Pathfinder: Wrath
The persuasion checks are one of the most pathetic ones I've ever seen. Freeing Rhin from the slaver was nonsensically handled, you basically say "lolol release her, even though you need her to stop killing people hurr durr" and she immediately agrees. There is no persuasive argument, there is no argument at all.
 
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