The funny thing is sieges in Shogun 2 are the best in the whole franchise. There is a lot of decline on the campaign map and with the overall design direction in Shogun, but the RT battles are the exception. The siege maps are clean and very well designed and most importantly worked.Wasn't Shogun 2 the first TW where they gave up on proper siege mechanics and just let everyone climb the walls?
Assuming people do their jobs there because of something other than money is laughably naive in the first place.because we know a lot of the team was fed up with Rome 2 as its development was a massive shitshow that even put Empire to shame.
I don't know about that, I felt that the AI still didn't handle it too well - still suffered from the flag rushing bullshit from Empire. Its mainly though that because the sieges are built around the idea that walls aren't a big deal unlike with Empire it works a lot better, the AI will just path over a wall in Shogun 2, in Empire they get caught on the walls. The AI still does brain dead suicide charges though which takes all the fun out of battles as such I found Shogun 2's BAI too easy even on Legendary but I found its CAI was outright unfair and cheaty which is normal for CA games, the balance I usually go with is Normal for CAI and Legendary for BAI because it prevents the CAI from doing outright bullshit with diplomacy whilst still retaining some challenge. Even though I've done Legendary CAI playthroughs I just found them to be boring because you end up fighting waves of very similar battles which I similarly disliked about Rome 1 but Rome 1 had the advantage of having a technological end-game - Shogun 2 tries but ultimately the end-game techs can be easily rushed just like they could with Empire (because Prussia doesn't need a navy so fuck it rush the bayonets and fire by rank!).The siege maps are clean and very well designed and most importantly worked.
Wasn't Shogun 2 the first TW where they gave up on proper siege mechanics and just let everyone climb the walls?
it wasn't the case in shogun 2?Empire was the game where the AI cheated hard. AI could simply magic unit stacks into existence.
I remember it being way more obvious in empire.it wasn't the case in shogun 2?Empire was the game where the AI cheated hard. AI could simply magic unit stacks into existence.
https://steamcommunity.com/app/1937780/discussions/0/3881599433111892275/
An Apology, and clarifications on Moderation
Hey Folks,
By way of quick introductions, I’m Adam Freeman – Creative Assembly’s Head of Community.
Today you’ve seen us post a reminder, and clarifications on the moderation standards applied across our forum here on Steam. Since that post went live, you’ve helped to highlight parts of the message that was presented which on deeper reflection by ourselves doesn’t properly speak to our intent, or fairly treat you as active members of the Total War Community.
As we emphasised in the original post, we are welcoming of all criticism made against our games and continue to be an active partner to you all in ensuring that your voices are heard across our teams at Creative Assembly.
Where we let you down today was in how we spoke to the topic of constructive criticism, choosing language and phrasing which completely missed the mark, and led too many of you to feel that your feedback, your thoughts, and your passion for the game to be an out of bounds subject.
The original thread has been archived, with a closing post made by myself linking folks back to here where we feel its best to continue the discussion. You can continue to view the original post at this link .
For introducing new frustrations to you all with our post today I apologise, and we’ll return to you in the coming weeks with updated guidance, including clearer examples of good and bad actions that can prompt interventions from our moderation team.
Please note that we are still required, both by Steam and Creative Assembly to moderate these forums to the advertised standards posted by Steam here: https://help.steampowered.com/en/faqs/view/6862-8119-C23E-EA7B.
You will continue to see inappropriate content moderated in accordance with the Steam Forum Guidelines, including the locking or removing of posts, temporary suspensions of users where deemed necessary, and when ultimately requiring it, the banning of users identified to be repeatedly crossing the line.
The action of banning a user is never taken lightly, and only done as a result of repeated violations, warnings issued by moderators, or for actions which necessitate the response as outlined here: https://help.steampowered.com/en/faqs/view/6862-8119-C23E-EA7B#violate
If you ever feel that a moderation action has been mis-issued, you can reach out to the Steam or SEGA Support[support.sega.com] teams depending on who issued the ban or warning.
I’ll be active in the replies offering further clarifications as needed with you all throughout the weekend.
Freeman // @PartWelsh[x.com]
Head of Community – Creative Assembly
Felt the same, I really thought this had potential but I'm not interested in half-assed shit.It's kinda sad. I was kind of looking forward to an Egyptian-themed game. Had not played one of those in a long while.
Oh well... I'm sure I can use my money for something better.
My reaction to it was "first time?"When they realized that banning everyone who disagrees isn't going to cut it, they try to pretend like they're listening to their community. It's damage control.
Get Fields of Glory 2 with the Swifter Than Eagles DLC if you want a good game where you can play Bronze Age Egypt.It's kinda sad. I was kind of looking forward to an Egyptian-themed game. Had not played one of those in a long while.
Oh well... I'm sure I can use my money for something better.
This is how old TW did it too, there were options for short campaign and long campaign, each having a different province number requirement. Even the long campaign only required you to conquer 50% to 60% of the map. This lasted until Shogun 2, where a game was won by capturing Kyoto and X number of provinces. You could choose long campaign or short campaign which adjusted the number of provinces required alongside Kyoto. Additionally each faction in old TW games had their own required victory conditions reflecting historical ambitions, so playing as the HRE requires you to wipe out Milan in Medieval 2.The other solution is to simply make the victory condition to only take 40% of all territories on the map, or whatever percentage after which the game is already decided. This is what the classic 4X games do (e.g. MoO), and it's also what Total War adjacent Field of Glory 2 does in its tactical battles (which I have been playing the last few days, highly recommended).
Did I sound surprised? I was aware of Creative Assembly being shitty for a while, because I know a guy who plays their games even longer than I did (My last Total War was Shogun 2. I didn't buy Empire and Rome 2) and he is aware of what is going on in the community, and he shares some juicy bits. So I know they tried to suppress the streamers before by blacklisting the ones who were critical towards their games, too, for example.My reaction to it was "first time?"
How about Field of Glory: Empires?Get Fields of Glory 2 with the Swifter Than Eagles DLC if you want a good game where you can play Bronze Age Egypt.
shiterine also locks 90% of their games behind dlc paywallGet Fields of Glory 2 with the Swifter Than Eagles DLC if you want a good game where you can play Bronze Age Egypt.It's kinda sad. I was kind of looking forward to an Egyptian-themed game. Had not played one of those in a long while.
Oh well... I'm sure I can use my money for something better.