BlackAdderBG
Arcane
People buying and defending Slitherine games are worse than Shithammer retards.
Have nothing against the games per se, their publisher practices are insane and the reason why most of their devs are doing game development as a hobby.3 of the best tactical games to have come out in the last 10 years have been published by Slitherine. FoG2, Gladius and Fantasy General 2.
This one was funny to read. I can tell you've learned your history in German, because in Romanian the place is called "Caransebeș".having too many different units in your army can lead to a Karansebes event
Yeah. I am not talking about Field of Glory: Empires here.But I see absolutely no issue with what FoG: Empires did there.
Well, you prove me right, because that's exactly what I am saying - they are making this their business model. You can't have accidents happen twice. But now the technology to integrate is here, it is known, yet they still keeping their policy of buying two games if you want tactical battles to be playable in a strategy game.Wrong. Field of Glory 2: Medieval was released first as a sequel to FoG2.
Then they announced Kingdoms as a sequel to Empires, and decided to keep the same integration feature.
It again happened to be that way.
...unless they made it into a single game, which they could at this point. But then they couldn't justify selling it separately.Both games are made by different dev teams IIRC, so it wouldn't even be feasible to make a game that includes both modes natively.
The majority of FoG2 players don't want a complicated overmap which will distort developer priorities. They prefer them separate.Yeah. I am not talking about Field of Glory: Empires here.But I see absolutely no issue with what FoG: Empires did there.
Well, you prove me right, because that's exactly what I am saying - they are making this their business model. You can't have accidents happen twice. But now the technology to integrate is here, it is know, yet they still keeping their policy of buying two games if you want tactical battles to be playable in a strategy game.Wrong. Field of Glory 2: Medieval was released first as a sequel to FoG2.
Then they announced Kingdoms as a sequel to Empires, and decided to keep the same integration feature.
It again happened to be that way.
...unless they made it into a single game, which they could at this point. But then they couldn't justify selling it separately.Both games are made by different dev teams IIRC, so it wouldn't even be feasible to make a game that includes both modes natively.
There are handcrafted scenarios - the epic battles. But yeah, I'd have liked the campaigns to be handcrafted as well.Yeah I'm not interested in the strategic layer at all.
I just wish the scenarios in the campaigns were hand made instead of randomly generated (albeit constrained).
...unless they made it into a single game, which they could at this point. But then they couldn't justify selling it separately.Both games are made by different dev teams IIRC, so it wouldn't even be feasible to make a game that includes both modes natively.
Reading the last page
People who have no idea what they are talking about are so annoying. Luckily you and several other posters were able to explain the truth. Dunno why some people are so insistent on opening their mouths to expose themselves as fools instead of not doing so.FoG2: Medieval and Kingdoms, just like FoG2 and Empires, just aren't the same game and they aren't made to be the same game at all. It just so happens that the devs (who are different people from different studios!) managed to get them somewhat working together as a bonus for fans who have both. Boycotting one of the best tactical games in the last 15 years due to this reason is asinine and self-sabotage.
I will concede the point. To a degree.Combining the two games into one seamless experience isn't as easy as you think.
It was all downhill after medieval 2.I chucked hundreds of hours in Total War: Rome years ago. Loved it, but have definitely worn it out now.
Playing TW: Shogun 2 and, whilst there's been some brilliant advances, fuckinghell is it bogged down with bullshit too. Marriage, Naval Battles, Bribary etc. it can take hours just to get to a battle in a campaign, and I'm all about the combat.
With this in mind, which of the series do you fans of it recommend? I'd like more of what TW: Rome offered, but just with better AI and a deeper unit set really. All the bullshit in-between is just padding to me.
Either Rome Remastered or Troy. Medieval 2 if you want to fuck around with mods because it's mainly used as a vehicle for mods. That's it.With this in mind, which of the series do you fans of it recommend? I'd like more of what TW: Rome offered, but just with better AI and a deeper unit set really. All the bullshit in-between is just padding to me.
Can't you just play the custom or historical battles mode?I chucked hundreds of hours in Total War: Rome years ago. Loved it, but have definitely worn it out now.
Playing TW: Shogun 2 and, whilst there's been some brilliant advances, fuckinghell is it bogged down with bullshit too. Marriage, Naval Battles, Bribary etc. it can take hours just to get to a battle in a campaign, and I'm all about the combat.
With this in mind, which of the series do you fans of it recommend? I'd like more of what TW: Rome offered, but just with better AI and a deeper unit set really. All the bullshit in-between is just padding to me.