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Warhammer Total War: Warhammer 2

Discussion in 'Strategy and Simulation' started by Infinitron, Mar 31, 2017.

  1. Fedora Master Arcane Patron Edgy

    Fedora Master
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  2. Nathir Savant

    Nathir
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    Yeah, I found that out way too late. I actually had to restart this campaign after turn 26 or so. I defeated Belegar when he came into my turf at around turn 15. Then I went to attack his territory with two armies. But I couldn't capture his capital because I had mainly night goblin archers/spearman/fanatics lel. And then Belegar came from nowhere with a full stack and i just restarted after getting destroyed. Second time i just went mass skulkers and they did way better vs dwarfs. Now I'm at turn 110 or something like that. I went into grimgors territory with Skarsnik and towards eight peaks. The rest of my armies went against vampires/empire/Couronne. Archaon has been defeated. Empire has two settlements left. Skarsnik has conquered the badlands and some of the desert. And I just need a random assortment of major settlements and three dwarf settlements way up in the north for long victory.

    Why do I have to capture Itza/Naggarond/Hexoatl etc. as Skarsnik? Doesn't make sense. Also, I think I prefer the Tomb king recruitment system. Where your troops are limited by buildings. Here I could just build a building and recruit as many giants/spiders as I wanted. Kinda lame, as it makes lower tier units obsolete relatively early on. I only played two campaigns but in general I think this games biggest issue is that after around turn 40 it just goes into autopilot mode with low chances of something upsetting the player. Still it's a really solid and fun game. The visuals, presentation and basic gameplay are good enough that it makes you try out all the races. Also orc shamans are bosses. One of the more exciting battles in my campaign was Grimgor getting ambushed by two beastmen stacks. Auto resolve was terrible for me, and after a few tries I won the battle, with my orc shaman racking up 400 kills with all his AoE.
     
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  3. MadMaxHellfire Arcane

    MadMaxHellfire
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  4. rashiakas Cipher Patron

    rashiakas
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    Pathfinder: Kingmaker
    No SFO is bloated garbage. get CTT with TTC instead.
     
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  5. Maculo Arcane

    Maculo
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    Get big titty elf mod instead.
     
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  6. Fedora Master Arcane Patron Edgy

    Fedora Master
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    [​IMG]
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  7. Nathir Savant

    Nathir
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    Maybe, although is there a reason you linked me to a Skyrim mod? :)

    Might do a Vortex campaign next. Lizardmen look interesting.

    Also, the dark elves from HOMMV were such a Druchii rip off. I've just realized this now, after discovering Warhammer. As a kid, I always thought how creative they were in transforming a town of random monsters from 3 into a working society of sorts. But they literally just copied warhammer Dark elves. The tier 4 unit literally rides cold ones, lmao.
     
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  8. MadMaxHellfire Arcane

    MadMaxHellfire
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  9. CthuluIsSpy Arcane

    CthuluIsSpy
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    So...is it normal for Morathi to just conquer Ulthuan and half of Lustria? Because she did that twice, first time as Skaven, and now as that Crone. So basically I have nothing to do because Malekith and Morathi are too powerful and most of the remaining targets to sack are like 10 turns away, because Black Arks are slow as fuck.
    CA pls.

    I don't even have that mod that debuffs Ordertide, it just happened.

    There should really be a line of code where if an Invading army takes a part of Ulthuan, every High Elf stops what he's doing and declares war on the aggressive. Elves may be arrogant, but that's exactly why they shouldn't take kindly to some outsider attacking their lands, especially a Dark Elf.
     
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  10. MadMaxHellfire Arcane

    MadMaxHellfire
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    you might want to look for a mod i'm going its url later, which makes happiness harder to manage and negative happiness has a chance every turn to spawn rebels, rebels unrelated to the -100%'s. since i installed it, except for rare instances, dark elves are routinely bitchslapped to death as soon as they add to the mix the first or, at best, second chaos summons. sometimes i reach the wastelands and they're wastelands indeed. not a single surviving soul in all canada and usa.

    here it is
    https://steamcommunity.com/sharedfiles/filedetails/?id=1593262224
    just be careful if you have some powerful confederate mod: if you absorb one of the rebel factions the game doesn't take it very kindly.
     
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  11. BrotherFrank Nouveau Riche Patron

    BrotherFrank
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  12. CthuluIsSpy Arcane

    CthuluIsSpy
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    That sounds a little extreme. I just want Dark Elves to not wipe out the High Elves so I can have a chance at fighting them.
    Very Hard difficulty is such a pain, as I had to spend like 80 turns securing my start, Chill Road and Deadwood (I need it for the ports. Har Garneth doesn't have a port for some reason, even though its on the fucking coast), and Morathi had already eaten most of Ulthuan by then.

    I could only use one stack for most of the game because your economy sucks on very hard campaign difficulty, even as dark elves.
     
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  13. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    I assume Morathi is kryptonite to high elves because of the chaos corruption. Their shit-tier public order buildings can't do anything against the constant rebellions, so they fall one by one.
     
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  14. Olinser Savant

    Olinser
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    It's random, but dependent upon what you are doing. Each game will play a bit differently. My last game Morathi was wiped out by the Skaven. One game the Blue Dawi Tide owns the east, next game the Empire literally has 90 settlements, the next game Empire AND Dwarves got wiped out by Grimgor. It's pretty heavily dependent upon what you are doing in what part of the world.

    If you were playing Crone, yeah, Morathi will generally get huge if you don't confederate her because you're at war with factions that would normally be a threat to her.
     
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  15. rashiakas Cipher Patron

    rashiakas
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    Pathfinder: Kingmaker
    Just get unnatural selection 2. You can adjust every faction with that mod, pretty handy to nerf the side you are aligned with to make the campaign harder.
     
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  16. CthuluIsSpy Arcane

    CthuluIsSpy
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    I couldn't confederate her because the game wouldn't let me. I guess they make confederation harder to do on Very Hard?
     
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  17. CthuluIsSpy Arcane

    CthuluIsSpy
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    I guess I'll try that then. Might be a bit too late now, but the Order tide is here, and maybe they'll kick her around a little enough for me to confederate her or Malekith.

    CA really needs to balance the factions better to stop them from steamrolling over major factions under 100 turns.

    During my Empire campaign Malekith took Ulthuan
    During my Sotek Campaign Dark Elves were wiped out by Nagarythe
    During my Skyre Campaign Morathi took Ulthuan
    During my Bloody Hands campaign Malekith took Ulthuan and the Lizardmen were wiped out by Skaven.
    During my current campaign Morathi took Ulthuan and Hexotl

    So in 4 Mortal Empire campaigns Dark Elves overran nearly everything near them.
    That's not good design.
     
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  18. CthuluIsSpy Arcane

    CthuluIsSpy
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    Morathi shouldn't even be able to take HE settlements for that long without immediate retaliation. It goes against the lore; at no point in the background did the Elves go "oh hey, the Dark Elves just took one of our cities. I guess we'll just jerk each other off then"
    They immediately pushed the Druchii out.
     
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  19. kris Arcane

    kris
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    Dark elves overrun shit in my campaigns.

    That said, I have not started a new since latest DLC.
     
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  20. MajorMace Liturgist Patron

    MajorMace
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    I'm Ridin' with Biden I'm Ridin' with Biden
    Hello fellow wargamers and fantasy enthusiasts !
    Can someone provide me with a link to a strong and up to date website, which would by any chance feature all unit rosters from the game ?

    Also, does any of you fine gentlemen happen to know of a good written source of knowledge about the game and metagame ?

    Shortest version : I want to get better and need sources.
     
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  21. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    A bit optimistic to assume the ai doesn't just ignore all that. At least on higher difficulties it completely ignores the attrition, and mostly ignores the public order.

    Morathi does have a tendency to conquer half of donut though. I think it is because the elf factions on the east side don't like eachother and like having a civil war, and the ones on the west side are pretty small so morathi probably just eats them one by one.
     
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  22. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    AI doesn't ignore public order anymore, that was changed a few patches ago. It doesn't get the PO penalties from a higher difficulty, but corruption can absolutely overwhelm them and the AI will become very passive with most of their stacks sitting in the home provinces to keep public order up rather than being used in offense. Its not so much that the rebels themselves kill the elves as that it stops them from vigorously swamping Morathi with a half dozen armies and even if they do retake one city they only get slowed down more. Having played Morathi you are kind of immune to invasion once you are established since any AI who takes one of your cities will just halt their invasion for 10-20 turns to fight rebels.

    Also chaos corruption means that all rebels become chaos stacks which are much, much tougher than any other kind of rebel army. Chaos warriors, chosen, hellcannons everywhere. This is actually a major fucking problem if you are playing Morathi on a higher difficulty and makes the starting position hell.

    EDIT: And AI absolutely suffers attrition. Anything that causes attrition will absolutely decimate an AI stack that spends 4+ turns sieging walled settlements before assaulting. It's possible they suffer 50% less or something but it still kills a lot with how poor the AI is at avoiding it. This is another big defensive advantage of playing Morathi or Vampires, any walled settlement will kill off around 25-50% of the enemy force. If you see AI armies not suffering attrition they are probably raiding or have some other bonus.
     
    Last edited: Sep 29, 2020
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  23. Maculo Arcane

    Maculo
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    Honestly, given the amount the patching and balance changes, I would just search YouTube for roster explanations and guides. There is one that goes over common mistakes and strategies (forget the name).
     
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  24. razvedchiki Erudite Sad Loser

    razvedchiki
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    The thing i have found always working is rushing skills that give exp ranks to lords recruited army. Especially in harder difficulties the ai stacks will have triple silver exp units by turn 10.
     
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  25. razvedchiki Erudite Sad Loser

    razvedchiki
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