Finished Teclis, the final battle is...meh. I enjoyed the lead up, although I wish there was more pressure to finish the Vortex. Once you figure out where the Chaos Spawn appear, you can lock it down easily. Perhaps in addition to the spawning Chaos stacks, all the rogue armies and Norsca factions get a boost. At least on normal (that could be the reason), the rogue armies and norsca factions did nothing.
Started up a Morathi playthrough soon after, and she is surprisingly fun. She can give 45% upkeep reduction and the province nearby had a building that gives an additional 10% reduction. i have had good results pairing Motathi's debuff spell with the assassin or using power of darkness to feed my fire sorceress. Plus, her province alone produces 10k+ income with only 35% slave capacity last I checked.
One thing that pisses me off is how easily enemy agents can wound/assassinate my heroes. I had a level 6-7 noble wound my level 20+ Death hag and on the very next turn wound my level 30 Khainite assassin.
Did you play the first one? They could do that to your fucking lords, not just heroes. Thank god they removed that. I killed Sigvad with a Damsel as Bretonnia, and the Chaos invasion ended.
P.S: Yeah it's a shame they gutted the map, but it's still ginormous. On the other hand, the naval battle + autoresolve shenanigans are so bullshit I'm glad they removed a lot of the water.
Other than the Warhammer setting it's all been done before and far better. I don't think the addition of naval battles (since Empire) added anything worthy of note - if anything they remind me of the floating bathtubs from Age of Empires 3.
All? You mean like magic, flying units, large/monster units, items, unit variety and factions that aren't the same copy pasted/crap over and over again? No, not all. Also unit replenishment is not a really Warhammer thing, because it was in Attila as well last I checked. I have no idea when they added replenishment, probably Rome 2, but definitely not Warhammer. I agree though, replenishment is shit. Warhammer sieges are also unbelievably retarded.
They should make treasure hunting on land not shit, and treasure hunting on water more various, and that's also another good extra thing compared to the previous installments.