Galdred
Studio Draconis
What happens if you play Chaos in the mega campaign, given that facing chaos is supposed to be the endgame? Do you have to repel other chaos warbands?
In WH I you got one small army, was supposed to sack to get favor to get large army, defeat enemies and loot them for money, and force Norsca tribes to help you.What happens if you play Chaos in the mega campaign, given that facing chaos is supposed to be the endgame? Do you have to repel other chaos warbands?
How did you get that impression?It also baffles me that they are surprised at players not being particularly interested in the Vortex campaign.
My Archaon playthrough was a while ago, but I remember another Chaos champion tries to usurp you and the advisor gets btfo by Tzeech. Until then, you play a horde faction and raid/raze settlements for money.What happens if you play Chaos in the mega campaign, given that facing chaos is supposed to be the endgame? Do you have to repel other chaos warbands?
I suspect this has thrown a giant wrench into the WH3 plans, which was probably being designed as primarily a stand-alone campaign, with a few token updates to ME. I wouldn't be surprised if WH3 is scrapped as a stand-alone game, and becomes a high price-point expansion for WH1+WH2 instead. Players will be able to buy a WH1+WH2+Expansion Edition, WH1+WH2 owners can buy it as standalone, while those who own only one of the games, have to go buy the other one.
Why would delays to part of a game mode scrap or ruin a third installment?
Norsca in May 2018, fucking lol.
Good job CA, you made me believe you weren't still a shit company and then you ruined it.
My Archaon playthrough was a while ago, but I remember another Chaos champion tries to usurp you and the advisor gets btfo by Tzeech. Until then, you play a horde faction and raid/raze settlements for money.What happens if you play Chaos in the mega campaign, given that facing chaos is supposed to be the endgame? Do you have to repel other chaos warbands?
At least on normal, I found Chaos and Beastmen easier than Empire and Dwarves. You can take your time (to an extent) and there is no territory to hold or defend. If a doomstack comes after you, you can pick up and run. Granted, on higher difficulties I assume more factions will run across the map after you.
I have not tried Chaos in ME yet, and that obviously changes the difficulty. To answer Galdred 's question though, the endgame for Chaos should be to battle the Chaos usurper in ME (see spoiler link below) and finish off any remaining factions.My Archaon playthrough was a while ago, but I remember another Chaos champion tries to usurp you and the advisor gets btfo by Tzeech. Until then, you play a horde faction and raid/raze settlements for money.What happens if you play Chaos in the mega campaign, given that facing chaos is supposed to be the endgame? Do you have to repel other chaos warbands?
At least on normal, I found Chaos and Beastmen easier than Empire and Dwarves. You can take your time (to an extent) and there is no territory to hold or defend. If a doomstack comes after you, you can pick up and run. Granted, on higher difficulties I assume more factions will run across the map after you.
I found Chaos maddeningly difficult, but I don't know how much of it is down to Steel Faith Overhaul, which I installed the minute I bought WH2. First of all, every AI settlement - almost from the very beginning - is walled (Norsca factions excepted). You're never attacking small settlements manned by a few units, but completely upgraded fortresses that have full stacks. Chaos' economy is 100 percent based on razing, so to avoid bankruptcy you must fight siege battles every other turn.
This is obviously doable, as Chaos units are incredibly strong, but it starts to wear you out after a while. Partly because your units replenish very slowly in the beginning (sometimes not at all, if you're in enemy territory), but also because it's boring and samey. You also need to consider you're at war with almost everyone. The only factions that can help you are the - as of now - unfinished Norsca tribes and the Vampire Counts and Greenskins, if you can make an alliance with them. I don't recommend allying with the Skaven faction right next to the Chaos Wastes, because they negate the spreading of Chaos corruption and and never seem to attack The Empire.
The thing that was most difficult, however, is the fact that the AI is really, really good at resettling razed settlements. I once made a beeline for Altdorf, thinking I could fuck up The Empire's economy by destroying their capital. They didn't really seem to mind, and just starting building new settlements in the areas I had razed previously, and in a few turns all of these settlements were fully upgraded. Unless you're really thorough and methodical in how you attack your enemies, they will rebuild and resettle cities faster than you could ever destroy them. Bear in mind, too, that maintaining two or three armies is very expensive, so you never have enough manpower to attack a faction from all sides. Especially not when their military allies are also attacking you, forcing you to retreat and/or slowly advance.
My experience with Chaos is best summed up by something that happened at around turn 150. I had tried to eradicate the Empire (who just kept rebuilding with no apparant damage to their economy) and had hardly made a dent in Bretonnia. I started noticing that my allies, The Vampire Counts, kept losing ground and scrolled down to see what was going on. There I saw fifteen full stacks of Dwarven armies, moving around in threes and fours. They had apparantly destroyed the Greenskins early on and were now steamrolling the Undead. And there I was, with my three armies that I could barely afford to maintain despite raiding and razing almost every turn, fighting not only the dwarven doomstacks, but an Empire that just kept rebuilding everything and a Bretonnia that had expanded all the way into the North due to Norsca's complete inability to defend itself.
Looking back at it there were definitely things I could have done differently to avoid this situation, but this is probably the most difficult campaign I've ever played in a TW game. That being said, you need to take this with a grain of salt, because I don't have any idea how vanilla works.
In January, we’ll be getting the Tomb Kings. Probably. Almost definitely. The first campaign pack for Warhammer 2 was meant to be out in December, but it’s slipped back a little too. And it looks like the Tomb Lords will be getting to take part in the Vortex campaign as well as Mortal Empires.