razvedchiki
Magister
louen and i usually have 3 archers and 2 trebs.
You can pull them out of infantry, it is not instantaneous and you'll likely suffer some loses as they do, because units have mass and cavalry can but has to spend time to go through them. Cavalry trying to pull out of combat with similar speed will likely fail because of this as well. This is also a historical reality and how cavalry was used in real life, they didn't stay in sustained combat. There is nothing not tactical about it.
"e-sport and twitch-friendly" are both buzzwords.
You can pull them out of infantry, it is not instantaneous and you'll likely suffer some loses as they do, because units have mass and cavalry can but has to spend time to go through them. Cavalry trying to pull out of combat with similar speed will likely fail because of this as well. This is also a historical reality and how cavalry was used in real life, they didn't stay in sustained combat. There is nothing not tactical about it.
"e-sport and twitch-friendly" are both buzzwords.
I don't think you understood anything I wrote.
Lol. Think Trebuchet. One salvo from trebuchet when you are skilled can hit even mounted gunners.how to beat empire armies with brettonia?playing warhammer 1 with sfo on hard.
i put my peasants/trebs at the center and have my lances at the flanks circle charging,but empire units dont break until they loose 80-90% of its hp.they also field large numbers of pistoliers that rape my mounted yeomen archers and proceed to gun down my glorious knights.
As fey enchantress I'd have a full near stack of grail guardians as soon as I could recruit them. Worked pretty good at all situations.
yes and end times is canonAs fey enchantress I'd have a full near stack of grail guardians as soon as I could recruit them. Worked pretty good at all situations.
grail guardians are not in the BOOKS
Gaius, in SFO Bret cavalry is king. It's all about that anvil and hammer. Let the Emp come to you, then go straight for the gunners/archers, which they'll leave defenceless and finally start cycle charging their hapless infantry from behind. Works 60% of the time, every time.
You also start off with two pegasi units, don't you? I think they have vanguard deployment. Swoop those sons of bitches in to shut down their range, then fly them out again if they try to send spearmen into that melee. Rinse and repeat.
WH2 also removed lord assassinations, and killed all these interesting traits that fleshed out heroes. Of course it had problem with multiple opponents targeting single with hordes of assassins, and it needed to prevent a single character on a bridge blocking whole army.garbage in terms of what?
Gameplay. Wh2 brought lots of good changes, from UI to balance.
Unless the turn times really really bug you there's no real reason to play Wh1.
But aside of that WH I was faster and more decisive. Also it had the advantage of AI not recolonizing burned down wastes immediately, thus chaos invasion looked like chaos invasion. Not like a small army passed around burned few stuff that was rebuild in few years/months, and then become bogged down in Brettonia. That's assuming it wasn't killed by clan Rictus.