FACTION EFFECTS
- Diplomatic relations: -80 with High Elves
- Global recruitment duration: -1 turn for Goblin units
- Has access to Grom’s Cauldron
- Suitable Climate: Temperate Island
- Waaagh! has a chance to contain Pump Wagons
MOUNT
- Chariot of Grom: Grom is ALWAYS mounted atop the Chariot of Grom
LORD EFFECTS
- Leadership: +10 when fighting against Elves
- Army ability: “Grom’s Waaagh!” (replaces: “Waaagh!”)
- Physical resistance: +10% for Goblin units
- Upkeep: -50% for Chariot and Pump Wagon units
UNIQUE ITEMS
- Axe of Grom: Like a butcher’s cleaver, Grom uses the fabled ‘Elf-Biter’ to make tasty cuts of meat out of his rivals!
- Lucky Banner: Along with his serendipitous standard-bearer, Niblet, who once somehow survived being sat on by him, the Goblin King’s banner brings inexplicable luck
UNIQUE SKILLS
BOISTEROUS SHAKEDOWN
Income from post-battle loot: +20% Magic item drop chance: +15% Income from sacking settlements: +15%
CHARIOT RACES
Attribute: Perfect Vigour for for Chariots and Pump Wagon units (Lord's Army) Armour: +10 for Chariots and Pump Wagon units (Lord's Army) Speed: +12% for Chariot and Pump Wagon units (Lord's Army)
COMIN' BACK!
Enemy leadership: -7 for Elven units (Local Region) Wound recovery time: -2
CULINARY CURMUDGEON
Growth: +15 (All Provinces) Casualty replenishment rate: +5% (Lord's Army)
DOWN TO SIZE
Bonus vs. Large: +10 for Goblin units (Lord's Army) Melee attack: +6 for Goblin units (Lord's Army)
GARGANTUAN GLUTTON
Hit points: +8% Physical resistance: +8%
HIS GREAT IMMENSITY
Leadership: +9 for Goblin units (Lord's Army) Leadership aura size: +75%
ROLL 'EM OVER!
Attacks cause "Rattled" effect, reducing combat ability Charge bonus: +50%
DA GREAT 'UN IZ 'ERE!
Ability: "Da Great 'Un Iz 'Ere!"
LANGUAGE OF DA BOYZ
Passive ability: "Lan