vonAchdorf
Arcane
- Joined
- Sep 20, 2014
- Messages
- 13,465
This
What is that little white dot at the bottom left of the screen? I noticed it too. Can CA not program their games to go fullscreen?
What is that little white dot at the bottom left of the screen? I noticed it too. Can CA not program their games to go fullscreen?
CA implemented this to see if a game is modded because they recieved many bug reports of modded games where people where claiming the game was not modded.
So, between this and Three Kingdoms, which is the superior game? I just finished Shogun 2 and I wanna jump into one of the newer entries in the series.
What is that little white dot at the bottom left of the screen? I noticed it too. Can CA not program their games to go fullscreen?
CA implemented this to see if a game is modded because they recieved many bug reports of modded games where people where claiming the game was not modded.
I'll go with Warhammer 2 then. No offense to anyone who likes diplomacy for these games but my approach to it usually amounts to "Who's my enemy today" and "Who'll be my enemy tomorrow?".So, between this and Three Kingdoms, which is the superior game? I just finished Shogun 2 and I wanna jump into one of the newer entries in the series.
It depends on what you want from your game. Warhammer is very good and polished but in many regards rather primitive. No real character interactions and such, diplomacy is meh at best (SH2 style where it's mostly binary).
3K does characters and diplomacy much better but is overall not as diverse or engaging in its combat.
I'll go with Warhammer 2 then. No offense to anyone who likes diplomacy for these games but my approach to it usually amounts to "Who's my enemy today" and "Who'll be my enemy tomorrow?".
https://github.com/msolefonte/tww2-victory-conditions-overhaul/blob/master/CHANGELOG.md
A mod that reworks victory conditions, this seems extremely useful.
So, between this and Three Kingdoms, which is the superior game? I just finished Shogun 2 and I wanna jump into one of the newer entries in the series.
Go figureSo, between this and Three Kingdoms, which is the superior game? I just finished Shogun 2 and I wanna jump into one of the newer entries in the series.
No, most units in WHTW are just standart Spearman, Archers and Cavalry with different skins.As far as I know Three Kingdoms did quite well commercially, with sales numbers similar to Warhammer 2. Its just that player numbers dropped off quickly because the Chinese and casual players only played it for a short while before moving back/on to other games, while most of the hardcore Total War players only played it for a short while before moving back to Warhammer 2, which is the better game and has far more replayability.
Thrones of Britannia was a total flop though.
The big thing that makes Warhammer so great is the absurd amount of unit variety that it has. Warhammer has dragons, zombies, vampires, werewolves, dinosaurs riding other dinosaurs, magic, cannons, sentinent ratpeople with machineguns and giant hamsterwheels of death, dwarfs with flamethrowers and beard armor, five-headed hydras with flame-breath attacks, warmammoths, giant orc golems held together by magic and orcdung and a giant toad wizard from space that rides a triceratops. Thrones of Britannia by comparison has dudes with melee weapons, dudes with bows and dudes on horses... and that's basically it.
Hopefully the next major historical game is set in the late medieval period, the historical time period that features the largest of amount of unit variety, and covers large parts of the world.
cannot agree. diplomacy was really important part of a game in Attila.Playing on legendary for slavs it was crucial in making it post horde invasion.I'll go with Warhammer 2 then. No offense to anyone who likes diplomacy for these games but my approach to it usually amounts to "Who's my enemy today" and "Who'll be my enemy tomorrow?".
Mechanically, all the TW games don't support a different approach anyway.
The big thing that makes Warhammer so great is the absurd amount of unit variety that it has. Warhammer has dragons, zombies, vampires, werewolves, dinosaurs riding other dinosaurs, magic, cannons, sentinent ratpeople with machineguns and giant hamsterwheels of death, dwarfs with flamethrowers and beard armor, five-headed hydras with flame-breath attacks, warmammoths, giant orc golems held together by magic and orcdung and a giant toad wizard from space that rides a triceratops. And that's just a small selection of the massive unit diversity. Thrones of Britannia by comparison has dudes with melee weapons, dudes with bows and dudes on horses... and that's basically it.
What's more, the "diversity" of factions on the campaign map can be a negative, as it means all factions are lacking in depth and some factions have just plain unenjoyable campaign mechanics for the sake of trying to be different. And all that faction diversity is meaningless on the campaign map when every single game you play devolves into the exact same Ordertide/Destructiontide blobbing.
Part of the problem is that Wood Elves supposedly can turn up anywhere where there's a forest but in reality you are stuck in Athel Loren. World Roots need to be reworked, really.
What's more, the "diversity" of factions on the campaign map can be a negative, as it means all factions are lacking in depth and some factions have just plain unenjoyable campaign mechanics for the sake of trying to be different. And all that faction diversity is meaningless on the campaign map when every single game you play devolves into the exact same Ordertide/Destructiontide blobbing.
I’m not really sure how faction diversity makes the game have less campaign depth. That’s one of the main positives it has going for it. I’d rather CA attempt to make each faction play differently and have the occasional dud then whatever the alternative would be.
And yes Ordertide sucks, but claiming it makes faction diversity meaningless is a bit ridiculous. That’s a late-game issue and by that time you’ll already have conquered your corner of the map and experienced many different matchups.
This is what happens when people don't understand what a game is about and want everything turned into CK2-style medieval sim management.lolwut