Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,273
Did they break aiming artillery manually at a specific point on the ground? Used to be you could hold alt and click to ensure an artillery targets the center of the mob rather than some random asshole at the edge, but it doesn't seem to work and turns it into a melee order for your artillery now?
edit: Seems to be an issue specifically with new chaos dwarf artillery. I think they are all coded as war machines (like empire tanks) with the assumption that you primarily want to drive them into melee rather than use them as artillery. Only Hellcannon lets you target ground, probably because its just copied from the chaos roster. EDIT2: I take that back, the empire tank lets you target ground just fine. So its just these new artillery that are screwed up somehow.
I imagine building from allies also lets you bypass your caps a bit?
edit: Seems to be an issue specifically with new chaos dwarf artillery. I think they are all coded as war machines (like empire tanks) with the assumption that you primarily want to drive them into melee rather than use them as artillery. Only Hellcannon lets you target ground, probably because its just copied from the chaos roster. EDIT2: I take that back, the empire tank lets you target ground just fine. So its just these new artillery that are screwed up somehow.
Those CD settlements really are hell. Bridges and corners everywhere.
e: If you get an alliance with Zharr-Naggrund, you can build Outposts with access to pretty much all units in the roster very very early.
I imagine building from allies also lets you bypass your caps a bit?
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