Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,272
Make dozens of doomstacks, run around killing things. The new Mutaliths are very overpowered, it's like a mini Dread Saurian you can actually mass armies of with barrier, anti-large, and a mortis engine effect to kill small things.
It's tedious because you know there's no challenge, just endlessly hitting end turn. Note that short victory is only 2 grand schemes. The hardest schemes to fulfill are actually the "win x battles vs. this race" one since they only count land battles and not siege battles.
A lot of the scheme rewards are pretty busted too if you actually go through with a long victory campaign. +10 base weapon damage, +10 base armor piercing damage in Naggaroth and another +10 base weapon damage in norsca. At that point your marauders are dealing more damage in melee than Chosen.
It's tedious because you know there's no challenge, just endlessly hitting end turn. Note that short victory is only 2 grand schemes. The hardest schemes to fulfill are actually the "win x battles vs. this race" one since they only count land battles and not siege battles.
A lot of the scheme rewards are pretty busted too if you actually go through with a long victory campaign. +10 base weapon damage, +10 base armor piercing damage in Naggaroth and another +10 base weapon damage in norsca. At that point your marauders are dealing more damage in melee than Chosen.
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