How is the difficulty ? Slow-Mo typically trivializes any challenge in shooters.
... every second year or so... not piss easy, so trivialize is a hyperbole...
I finished F.E.A.R. on max difficulty without slow motion, so it's doable, but you'll have a hard time getting very far unless you're a human aimbot that plays Rainbow Six: Raven Shield solo 'for fun'.How is the difficulty ? Slow-Mo typically trivializes any challenge in shooters.
In what good games does this happen? I remember Max Payne 3 and FEAR having proper high difficulty, you would not go very far without using slow-motion. Those games were designed around that.
Progress Update - February 2022
A brief update for a brief month.
Hello!
This month has been very busy for us. We have been working on cutscenes, visual tweaks, and the boss battle for the 2nd mission. Also have been experimenting with player customization, cheats, and a new way to play the Horde gamemode.
We don't have anything we are ready to show from that just quite yet as it is still being worked on rigorously, but we can show this new gun and a preview of one of the side missions:
Bolt Launcher
A ridiculous explosive piercing/pinning weapon that can devastate and eviscerate.
Thank you all for being so patient with us as we get ready for our release later this year. We could not feasibly do this without your support.
Progress Update - New Demo June 13th, 2022!
Wishlist on Steam and try our new demo!
New Demo Teaser Trailer
It has been quite the busy month.
Sorry for not keepin you homies in the loop, we have spent a while working on the prologue and optimizing, as well as horde maps and getting things ready for this demo. Great progress has been made and we are getting closer and closer to the demo release date on
June 13th
! We will provide more information (and maybe teasers too heh) about new stuff we've added and changed before the demo drops and you all get to experience it for yourself. We're very excited to see you try out a snippet of the game we all have worked so very hard on.
Your support is immaculate.
I've not really followed this one too heavily besides watching a few of the combat videos over the last couple of years.
Are they going for any of the horror elements of FEAR as well, or is it a successor purely in terms of the combat?
No. It looks great, models are spot on, animations are great, lighting is awesome. Lithtech looked great with indoor areas and with water but humans looked plastic and everything outside was just ugly.