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Trepang2 - spiritual successor to F.E.A.R., "sequel we never got"

Alienman

Retro-Fascist
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Disgusting modern UI.
 

Bad Sector

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Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
Lithtech Jupiter EX (the iteration of the engine FEAR1 and its expansion used) was basically diet id Tech 4. IMO it looks perfectly fine but as far as FEAR is concerned it isn't really the engine looks, etc but the weapon feel, physics, interactivity (well, mainly around breaking stuff :-P), AI, etc.

but humans looked plastic

I think this is more of an art issue than an engine issue. There aren't many games made with the engine (and aside from Monolith's games pretty much all of them are low budget shooters) but based on a few i've seen the engine can avoid that plastic look.
 

Eyestabber

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PC RPG Website of the Year, 2015
Played the demo, seems ok, but I'm not impressed. Enemies are fucking mega bullet sponges, fear enemies went down relatively fast and their omniscience doesn't help. What's the cloak even good for anyway? So far this looks meh, fighting in pitch black environments is not really fun.
 

DemonKing

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Dec 5, 2003
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6,015
Was there even a Trepang 1?

Loved FEAR (at least the original) so might pick this up if the reviews are good.
 
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Tyranicon

A Memory of Eternity
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Oct 7, 2019
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6,091
I'll buy it if the AI is good, but the mention of bullet sponge enemies make me weary.
 

Tweed

Professional Kobold
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harsh circumstances
Pathfinder: Wrath
Looks like the real deal to me. I've been waiting for this one for a long time and I hope to God it doesn't suck.
 

Ivan

Arcane
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Jun 22, 2013
Messages
7,500
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California
I've played the combat demos, and it's fun, but I'm more concerned to see if they can pull off creating a satisfying campaign with proper level design and not just combat arenas. It's fun, but that doesn't cut it for me, as I recently saw in Severed Steel.
 

DemonKing

Arcane
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Dec 5, 2003
Messages
6,015


Dual wielding nade launchers!!!

Might have to check this out as I loved FEAR back in the day although I think they really needed a different title as the one they picked is meaningless to most people and confusing with the "2" at the end given this isn't a sequel.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
I think they really needed a different title as the one they picked is meaningless to most people and confusing with the "2" at the end given this isn't a sequel.
Well, it's the title squared by 2. And there is only one game, technically 1 squared by two is still 1.

:smug:

j/k fully agreeing with you. It's a confusing title.
 

Zewp

Arcane
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Sep 30, 2012
Messages
3,568
Codex 2013
I refunded within an hour. It just does nothing better than FEAR did back in 2005. Even the combat is a step back from FEAR. There's no reason to play this while FEAR exists and still plays well and looks great on modern hardware.

For $15 this might have been an interesting experimental game, but for $30 it's a massive ripoff.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,500
Location
California
I tire of being a joyless fuck myself and try to remember to enjoy things on their own merit. I had a suspicion that this would be undone by a shit campaign/level design. Of course, I'd like to get my own hands on it to determine for myself, but it looks like I was right. The bones are there, but this definitely lacks the theming and mystique that made FEAR the whole package that it is (at least before they drove Alma to death in the sequels)
I refunded within an hour. It just does nothing better than FEAR did back in 2005. Even the combat is a step back from FEAR. There's no reason to play this while FEAR exists and still plays well and looks great on modern hardware.

For $15 this might have been an interesting experimental game, but for $30 it's a massive ripoff.
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,568
Codex 2013
I tire of being a joyless fuck myself and try to remember to enjoy things on their own merit. I had a suspicion that this would be undone by a shit campaign/level design. Of course, I'd like to get my own hands on it to determine for myself, but it looks like I was right. The bones are there, but this definitely lacks the theming and mystique that made FEAR the whole package that it is (at least before they drove Alma to death in the sequels)
I refunded within an hour. It just does nothing better than FEAR did back in 2005. Even the combat is a step back from FEAR. There's no reason to play this while FEAR exists and still plays well and looks great on modern hardware.

For $15 this might have been an interesting experimental game, but for $30 it's a massive ripoff.

Yeah, I was quite excited for this one, so it's not even like I was going into it with the intention of shitting on it. I wouldn't mind a proper spiritual successor to FEAR at all, but this unfortunately just isn't it.

They did say that they'll consider releasing modding tools or a level editor later, so maybe there's hope that modders can salvage something from it.
 

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