You should all feel ashamed of yourselves for driving away such posters as TempleGR. These Skyrim fanbois are likely 12 year olds posing as bearded 35 year olds driven from their communities and seeking refuge in the Codex. Although they may look like a sasquach, talk like a sasquach, and behave as a marauding sasquach; by treating them as such, you are treating them as the 'other' and proving your heart's are hardened and afraid of the diversity they bring!. We should allow them to play with our games without fear of retribution! We should endeavor to welcome them into this community with tags raised in solidarity and unity!.
You have all missed an opportunity for the cultural enrichment of yourselves, and of the games we so cherish. As the Pope recently branded his racist flock "insignificant Christians" so do I brand you all close minded bigots!. For shame Codex! For Shame!.
You should all feel ashamed of yourselves for driving away such posters as TempleGR. These Skyrim fanbois are likely 12 year olds posing as bearded 35 year olds driven from their communities and seeking refuge in the Codex. Although they may look like a sasquach, talk like a sasquach, and behave as a marauding sasquach; by treating them as such, you are treating them as the 'other' and proving your heart's are hardened and afraid of the diversity they bring!. We should allow them to play with our games without fear of retribution! We should endeavor to welcome them into this community with tags raised in solidarity and unity!.
You have all missed an opportunity for the cultural enrichment of yourselves, and of the games we so cherish. As the Pope recently branded his racist flock "insignificant Christians" so do I brand you all close minded bigots!. For shame Codex! For Shame!.
Some of these people are popamolers, EA sympathizers - we can't let them in. They have to go back.
Isometric RPGs usually suck. Some of the best RPGs ever are isometric, but they are drops in the ocean.
When devs make modern isometric RPGs they either (1) don't have the money to make it first or over-the-shoulder third person, (2) have no idea how to make a combat system that is at least equal to Bethesda's piss-poor attempts, and so they avoid it altogether (3) hoping that all thirty-two nostalgiafags in existence jizz their collective tighty whities over an outdated presentation, and (4) some combination of those aforementioned three.
Maybe when it's finished, but not yet.
The fact that this awesome opinion, which i share completely by the way, is something that is posted here to "trigger" supposed RPG enthusiasts, is sad to me...
Witcher 3 is flawless and Bethesda didn't ruin Fallout.
Everybody should accept that Fallout 4 is twice as good as Fallout 2 because 2 * 2 = 4!
You can't beat logic.
That's the way it has panned out, but I don't think they have to be mutually exclusive. I think it's possible to have very tactical popamole combat if you make the system good enough. In other words, combine a not-shitty version of kingdom come with rock paper scissors (can't get past platemail DT without thrusting or just being stupidly strong, switching to a unique stance allows you to slip between armor gaps better while losing power, or something like that). Toss in functional party orders before assaulting a camp or whatever too.One provide more in-depth tactical decision while the other is more about reflexes and adrenaline.
Most dev don't want to spend 12 years on a game.Kenshi is groundbreaking, created its own genre and going forward we'll see plenty of Kenshi-likes hitting the market, like that new game Outward.
I've got some news on the turn-based mode for Deadfire guys.