Grunker
RPG Codex Ghost
Why not just restart the mission with Albus..?
This mission has different rewards for each character you choose. For Irene, Sion, Ray, and Anne, you will get unique masteries. I would advise finishing all the routes. Same for the next mission.
This mission has different rewards for each character you choose. For Irene, Sion, Ray, and Anne, you will get unique masteries. I would advise finishing all the routes. Same for the next mission.
Right away? Are those masteries that valuable? Also replay them via story mode thingie in your office?
I want to have fun
I want to have fun
I generally have more fun when a game is challenging, but my point was you can clear these replay-missions fast if you just go on Easy and get them over with
This mission has different rewards for each character you choose. For Irene, Sion, Ray, and Anne, you will get unique masteries. I would advise finishing all the routes. Same for the next mission.
Right away? Are those masteries that valuable? Also replay them via story mode thingie in your office?
Yes, you need to replay them from the office ('case records'). The masteries you get from Sion and Ray routes are essential. They let you have extra TP (ray) and convert basic slot to attack or defense (sion). Same for the next mission: all three routes will give you masteries that are needed for build tetris.
This mission has different rewards for each character you choose. For Irene, Sion, Ray, and Anne, you will get unique masteries. I would advise finishing all the routes. Same for the next mission.
Right away? Are those masteries that valuable? Also replay them via story mode thingie in your office?
Yes, you need to replay them from the office ('case records'). The masteries you get from Sion and Ray routes are essential. They let you have extra TP (ray) and convert basic slot to attack or defense (sion). Same for the next mission: all three routes will give you masteries that are needed for build tetris.
Any more story missions that warrant repeated playthroughs?
have you triedI want to have fun
I generally have more fun when a game is challenging, but my point was you can clear these replay-missions fast if you just go on Easy and get them over with
It is challenging enough. Cruel/Challenge seems like unfun busywork just like the retarded Unfair in Pathfinder:Kingmaker or Dominating in Underrail.
I got the sentiment about lowering the difficulty I just wanted to point out not everyone is interested in the highest difficulty levels. Not like hard is a walk in the park either.
This mission has different rewards for each character you choose. For Irene, Sion, Ray, and Anne, you will get unique masteries. I would advise finishing all the routes. Same for the next mission.
Right away? Are those masteries that valuable? Also replay them via story mode thingie in your office?
Yes, you need to replay them from the office ('case records'). The masteries you get from Sion and Ray routes are essential. They let you have extra TP (ray) and convert basic slot to attack or defense (sion). Same for the next mission: all three routes will give you masteries that are needed for build tetris.
Any more story missions that warrant repeated playthroughs?
have you triedI want to have fun
I generally have more fun when a game is challenging, but my point was you can clear these replay-missions fast if you just go on Easy and get them over with
It is challenging enough. Cruel/Challenge seems like unfun busywork just like the retarded Unfair in Pathfinder:Kingmaker or Dominating in Underrail.
I got the sentiment about lowering the difficulty I just wanted to point out not everyone is interested in the highest difficulty levels. Not like hard is a walk in the park either.
gitting gud?
fun is objectivehave you triedI want to have fun
I generally have more fun when a game is challenging, but my point was you can clear these replay-missions fast if you just go on Easy and get them over with
It is challenging enough. Cruel/Challenge seems like unfun busywork just like the retarded Unfair in Pathfinder:Kingmaker or Dominating in Underrail.
I got the sentiment about lowering the difficulty I just wanted to point out not everyone is interested in the highest difficulty levels. Not like hard is a walk in the park either.
gitting gud?
Have you tried to accept that different people have different ideas of what is fun, dumbfuck?
This mission has different rewards for each character you choose. For Irene, Sion, Ray, and Anne, you will get unique masteries. I would advise finishing all the routes. Same for the next mission.
Right away? Are those masteries that valuable? Also replay them via story mode thingie in your office?
Yes, you need to replay them from the office ('case records'). The masteries you get from Sion and Ray routes are essential. They let you have extra TP (ray) and convert basic slot to attack or defense (sion). Same for the next mission: all three routes will give you masteries that are needed for build tetris.
Any more story missions that warrant repeated playthroughs?
-First fight Heixing vs Carter(3.5). If you win you will get 'Breakthrough'
-Scent of the Past (park mission): Irene, Sion, Anne, Ray routes give masteries
-The next mission (police training): all three options give masteries.
Now, I need to be cryptic to not spoil stuff for you.
-In a cold mission, where you need to rescue someone from beasts, you have an option to fix something or run away. Fixing raises your self-esteem, running away gives you mastery.
-In a train mission that involves a bottle of wine, both routes give masteries.
-In a mission where naked man duels in the ruins, if you win you will get a mastery.
Hope, I did not spoil you anything)
This mission has different rewards for each character you choose. For Irene, Sion, Ray, and Anne, you will get unique masteries. I would advise finishing all the routes. Same for the next mission.
Right away? Are those masteries that valuable? Also replay them via story mode thingie in your office?
Yes, you need to replay them from the office ('case records'). The masteries you get from Sion and Ray routes are essential. They let you have extra TP (ray) and convert basic slot to attack or defense (sion). Same for the next mission: all three routes will give you masteries that are needed for build tetris.
Any more story missions that warrant repeated playthroughs?
-First fight Heixing vs Carter(3.5). If you win you will get 'Breakthrough'
-Scent of the Past (park mission): Irene, Sion, Anne, Ray routes give masteries
-The next mission (police training): all three options give masteries.
Now, I need to be cryptic to not spoil stuff for you.
-In a cold mission, where you need to rescue someone from beasts, you have an option to fix something or run away. Fixing raises your self-esteem, running away gives you mastery.
-In a train mission that involves a bottle of wine, both routes give masteries.
-In a mission where naked man duels in the ruins, if you win you will get a mastery.
Hope, I did not spoil you anything)
Does Heixing and the others give any masteries for "Scent of the Past" when you reach later chapters?
Where do I spend Valkyerie Coins? Google says Shooter district but I can't find any place that takes them
Where do I spend Valkyerie Coins? Google says Shooter district but I can't find any place that takes them
bump motherfuckers
Where do I spend Valkyerie Coins? Google says Shooter district but I can't find any place that takes them
bump motherfuckers
I only found out about extra mastery boards costing 2 Valkyrie coins so far.
Ok I just re-read the description of "Wrathful Vengeance" bonding mastery and it explicitly states "enemies" not "anyone" or some such. Either this is bugged or the description is very misleading. I knew I could not have been that stupid to overlook such an important detail.
Edit: Argh it is under the Rampage "buff" not up there at the description of the mastery . So on the one hand it says "enemies" only to later say "anyone". Make up your damn minds.
For a Sion/Irene bonding this is terrible unless Sion is super tanky and like Lonely Hero Irene among enemies all the damn time, alone. <.<
Now how can I change a bonding mastery I wonder.