Yeah Mystary I see what you mean I wasn't looking for min-max methods, in my case it's more finding advice not to do anything stupid. Just like I just did by choosing greatsword and then warmace, thinking I would then focus on 2h and progress faster.
But I have the feeling the downside with that is that I have access to less talent trees than if I had taken greatsword and then dial wield. Well, if I understand correctly...
I don't kniow how I do that but again I've successed in making a boring char.
can someone please explain to me why so many of the enemies in this game let me break up their encounters so much? It's like I'm playing a baldur's gate game, ganking 1-2 enemies at a time
I've just finished the game this weekend – and I got a question to you all – don't you think the plot structure is very similar to KOTOR or Mass Effect 1?
You have: first location (pack of quests and chars) -> find a powerful artifact (srat forge, prothean data disc, spire) -> intermediate location (jedi academy, citadel, bastard city) -> you can pick 1 out of 3 next locations (with their own quest and chars) and collect and artifact at each one -> intermediate location -> mini-boss -> final location -> final boss.
Would you agree that all the 3 games I list above follow this pattern?
the problem with this game is the last act that was rushed as fuck.The game is much better than PoE.
I think almost everything is better than PoE, I liked the dialogue with the hyperlinks or whatever, liked the combat much better, loved the magic system, liked the story overall and the lore.
Tho I kinda didn't like how the quests gets liner to fit the factions you work with, for example if you work for Disfavored you can only kill everything, don't think there is any diplomacy. Chorus you feed Nerat, you can't even stray from that at all unless you want to betray them completely. Rebels, you have to go against Kyros directly, no option to stay loyal while being diplomatic. Anarchist I kinda enjoyed it the most, I think you could ally with some of the factions maybe and you can also kill everyone and go nuts.
Side quest is also kinda of a meh for the most part.
the problem with this game is the last act that was rushed as fuck.The game is much better than PoE.
I think almost everything is better than PoE, I liked the dialogue with the hyperlinks or whatever, liked the combat much better, loved the magic system, liked the story overall and the lore.
Tho I kinda didn't like how the quests gets liner to fit the factions you work with, for example if you work for Disfavored you can only kill everything, don't think there is any diplomacy. Chorus you feed Nerat, you can't even stray from that at all unless you want to betray them completely. Rebels, you have to go against Kyros directly, no option to stay loyal while being diplomatic. Anarchist I kinda enjoyed it the most, I think you could ally with some of the factions maybe and you can also kill everyone and go nuts.
Side quest is also kinda of a meh for the most part.
yeah. it was far easier than PoE.the problem with this game is the last act that was rushed as fuck.The game is much better than PoE.
I think almost everything is better than PoE, I liked the dialogue with the hyperlinks or whatever, liked the combat much better, loved the magic system, liked the story overall and the lore.
Tho I kinda didn't like how the quests gets liner to fit the factions you work with, for example if you work for Disfavored you can only kill everything, don't think there is any diplomacy. Chorus you feed Nerat, you can't even stray from that at all unless you want to betray them completely. Rebels, you have to go against Kyros directly, no option to stay loyal while being diplomatic. Anarchist I kinda enjoyed it the most, I think you could ally with some of the factions maybe and you can also kill everyone and go nuts.
Side quest is also kinda of a meh for the most part.
Well, that and the god-awful, dull, piss-easy combat.
Played a solo murderhobo anarchist run as a unarmed combatant and switched later into magic buffs. Highest difficulty.
After 1st third of the game i would just buff myself and autoattack everything to death with flaming fists.
As I remember, the power bar was kinda stupid, beceause I thought it only shows how much known our character is, and then at the end we use it as power resource to making edicts. But I don't remember if it was game mechanics that did that to prevent making edicts whenever we want and as many as we want. Game lore tells us that fame is power resource, but it was probably never said that we can make edicts beceause people know us. Yet, that "fame power" applies only to Archonts, and we actually are not true archonts, we just use towers. It's only kyros and others that say we are archont to know what they are dealing with.Don't edict you cast cost power? They probably set that to zero and you need to replenish or something