Neanderthal
Arcane
Strength build Nameless were a lotta fuckin fun in combat, kicked arse on a fuckin biblical scale.
IE reboot:FO combat > PS:T combat. Not by much, but meh. That's not the point. from the looks of it, a turn-based version of Tyranny would be pretty good. Plus it seems to have some interesting story lines. Which is really my point.
I dunno. I'm starting to think Infinitron was right. You can never go home again. And even fans of the IE games will hate the new reboot of IE games. What a strange world we live in...
FO combat > PS:T combat. Not by much, but meh. That's not the point. from the looks of it, a turn-based version of Tyranny would be pretty good. Plus it seems to have some interesting story lines. Which is really my point.
I dunno. I'm starting to think Infinitron was right. You can never go home again. And even fans of the IE games will hate the new reboot of IE games. What a strange world we live in...
What are we talking about again?
Tyranny isn't an IE game or trying to be like an IE game.
Tyranny might end up being one of the Codex's top RPGs of the year by default.
Maybe Dragonspear too?
Plus it seems to have some interesting story lines. Which is really my point.
It's very much possible that Tyranny has some ace up its sleeve ends up as some sort of surprise hit that everybody and their dog loves, and shouldn't have judged the cake for its icing and all that shit, but so far I just don't see it.
There is one other game. If Expeditions: Viking comes out this year, that could end up being the GOTY.
But look at some of the negativity ITT. Seems to be negative for negative's sake. Pure edginess. and that's fucking lame.
It's an IE wanna be IE game by default. Give me a break News Jew. Even if it's different, it has all the trappings of an IE RTwP game.
Look...I'm no lover of RTwP games like PoE or IE games. But Tyranny seems to have some real C&C. Shit like "25 hours per playthrough for multiple playthroughs" seems pretty incline in my book. Are we just hating for the sake of hating? Isn't this something we should be supporting?
Aren't we tired of 100+ open world games that feel like single player MMOs? Sorry, but I don't see the negativity aspect here. Running animation sucks? Stop being a graphic whore. Fallout 1 running animation didn't age well either and it's still fun.
I mean seriously. These guys are actually fucking trying to make a good game. Get off your Obsidian soap box and at least give it a chance FFS. Isn't more reactivity, C&C, and more morally gray choices the things the codex has been bitching for the last 10 years?
Please explain to me how this is worse than the 300+ hr bullshit of Witcher 3. Or are you all a bunch of poseurs in disguise? Because so far, that seems to be the case.
Aren't we tired of 100+ open world games that feel like single player MMOs?
Please explain to me how this is worse than the 300+ hr bullshit of Witcher 3. Or are you all a bunch of poseurs in disguise? Because so far, that seems to be the case.
2016 is turning out to be a pretty sparse year for RPGs. All the big stuff is coming out in/is probably going to get delayed to 2017. Tyranny might end up being one of the Codex's top RPGs of the year by default. Maybe Dragonspear too? (inb4 they both get beaten by Deus Ex: Mankind Divided or something)
It's an IE wanna be IE game by default. Give me a break News Jew. Even if it's different, it has all the trappings of an IE RTwP game.
Dragon Age: Origins is built on the Infinity Engine and has most of "the trappings of an IE RTwP game", but no one refers to it as such.
I dunno...C&C and good dialogue were basically the only thing that made PS:T playable. The combat was shit.
Dragon Age: Origins is built on the Infinity Engine