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Underrail Custom Portrait Thread

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,422
Location
My Cozy Cocoon
In the interest of keeping the primary thread focused, please post any and all custom portraits and packs for this game there are here. I know a few of the older ones have had broken links for some time.

Here's the one I made to start with. .ZIP

Astrid-l.png
Bernard-l.png
Charles-l.png
Droopy-l.png
Ellis-l.png
Felix-l.png
Goro-l.png
Hank-l.png
Itchy-l.png
Jaeger-l.png
Kleiner-l.png
Lionel-l.png
Maximillian-l.png
Naomi-l.png
Otto-l.png
Paige-l.png
Q72X-l.png
Roland-l.png
Saul-l.png
Theo-l.png
Ulf-l.png
Vincent-l.png
Wheezy-l.png
Xander-l.png
Yumi-l.png
Zhang_l.png
Kamen-l.png
 
Last edited:

Nostaljaded

Savant
Joined
Jun 4, 2015
Messages
333
Liked the 'dynamic portraits' game option feature.
When the special one is more of an oddball,
gdJbWNe.gif


From the looks of it, it's (probably) done by:
  1. displaying current map's background image at the bottom,
  2. then overlay the transparent portrait in the middle.
  3. And lastly, adding a lighting layer on top, with color and translucency level determined by the current tile's lighting color and intensity levels.
More isometric/top-down games could implement as it doesn't seem to require much resources for a more dynamic game representation.


Re: Portrait Creation Process
Too much effort on color adjustments for each segment, so make do with wholesale color-adjusted portraits to fit better with stock portraits.

Segment vs Wholesale color-adjusted comparison:
ozyKpWg.png


Anyway, perceptible color difference is small due to portraits' dimensions.
Also had to fix a few that required stitching with another pose.

Here's a few more samples:
GmVH12J.png



Dohna Dohna Portraits Download
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,011
Location
Jersey for now
Those look good.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
5,651
Does anyone know if there's an effort to convert Highfleet's NPC portraits into Underrail compatible ones? They would fit very well, at least when the perspective is correct.

examples
ss_9b05ceaaa347ef1d0d674bf8082e6c654be60e8f.1920x1080.jpg


ss_6a63c64f47c32226bbb2868c8750ec32e8f94c08.1920x1080.jpg

There's about 15 unique NPCs, with several drawings for some of them to convey different emotions. I expect that about 8 would make very suitable Underrail portraits.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,422
Location
My Cozy Cocoon
Found two old kitbashed portraits I made awhile back but never posted. One metal-clad UnderKnight and an attempt at a Gunslinger.
Sir-Tancred-l.png
Sir-Tancred-s.png
Wesley-l.png
Wesley-s.png
 
Last edited:

barricade

Literate
Joined
Jun 19, 2022
Messages
46
omg this thread is pure gold thanks
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
14,524
Location
Reichskommissariat Russland
Does anyone know if there's an effort to convert Highfleet's NPC portraits into Underrail compatible ones? They would fit very well, at least when the perspective is correct.

examples
ss_9b05ceaaa347ef1d0d674bf8082e6c654be60e8f.1920x1080.jpg


ss_6a63c64f47c32226bbb2868c8750ec32e8f94c08.1920x1080.jpg

There's about 15 unique NPCs, with several drawings for some of them to convey different emotions. I expect that about 8 would make very suitable Underrail portraits.
Save, crop, manually clear the background, voila
 

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