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Underrail Custom Portrait Thread

Discussion in 'Underrail' started by Ghulgothas, Jun 30, 2021.

  1. Ghulgothas Arcane

    Feb 22, 2020
    37.2431° N, 115.7930° W
    In the interest of keeping the primary thread focused, please post any and all custom portraits and packs for this game there are here. I know a few of the older ones have had broken links for some time.

    Here's the one I made to start with. .ZIP

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    UPDATE 8/23/21: A Robot, a Woman and a Rider
    [​IMG] [​IMG] [​IMG]
    Last edited: Aug 23, 2021
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  2. jackofshadows Magister

    Oct 21, 2019
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  3. Nostaljaded Savant

    Jun 4, 2015
    Liked the 'dynamic portraits' game option feature.
    When the special one is more of an oddball,

    From the looks of it, it's (probably) done by:
    1. displaying current map's background image at the bottom,
    2. then overlay the transparent portrait in the middle.
    3. And lastly, adding a lighting layer on top, with color and translucency level determined by the current tile's lighting color and intensity levels.
    More isometric/top-down games could implement as it doesn't seem to require much resources for a more dynamic game representation.

    Re: Portrait Creation Process
    Too much effort on color adjustments for each segment, so make do with wholesale color-adjusted portraits to fit better with stock portraits.

    Segment vs Wholesale color-adjusted comparison:

    Anyway, perceptible color difference is small due to portraits' dimensions.
    Also had to fix a few that required stitching with another pose.

    Here's a few more samples:

    Dohna Dohna Portraits Download
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  4. Major_Blackhart Codexia Lord Sodom Patron

    Dec 5, 2002
    Jersey for now
    Those look good.
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