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Underrail Custom Portrait Thread

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,598
Location
So Below
In the interest of keeping the primary thread focused, please post any and all custom portraits and packs for this game there are here. I know a few of the older ones have had broken links for some time.

Here's the one I made to start with. .ZIP

Astrid-l.png
Bernard-l.png
Charles-l.png
Droopy-l.png
Ellis-l.png
Felix-l.png
Goro-l.png
Hank-l.png
Itchy-l.png
Jaeger-l.png
Kleiner-l.png
Lionel-l.png
Maximillian-l.png
Naomi-l.png
Otto-l.png
Paige-l.png
Q72X-l.png
Roland-l.png
Saul-l.png
Theo-l.png
Ulf-l.png
Vincent-l.png
Wheezy-l.png
Xander-l.png
Yumi-l.png
Zhang_l.png
Kamen-l.png
 
Last edited:

Nostaljaded

Savant
Joined
Jun 4, 2015
Messages
361
Liked the 'dynamic portraits' game option feature.
When the special one is more of an oddball,
gdJbWNe.gif


From the looks of it, it's (probably) done by:
  1. displaying current map's background image at the bottom,
  2. then overlay the transparent portrait in the middle.
  3. And lastly, adding a lighting layer on top, with color and translucency level determined by the current tile's lighting color and intensity levels.
More isometric/top-down games could implement as it doesn't seem to require much resources for a more dynamic game representation.


Re: Portrait Creation Process
Too much effort on color adjustments for each segment, so make do with wholesale color-adjusted portraits to fit better with stock portraits.

Segment vs Wholesale color-adjusted comparison:
ozyKpWg.png


Anyway, perceptible color difference is small due to portraits' dimensions.
Also had to fix a few that required stitching with another pose.

Here's a few more samples:
GmVH12J.png



Dohna Dohna Portraits Download
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,810
Does anyone know if there's an effort to convert Highfleet's NPC portraits into Underrail compatible ones? They would fit very well, at least when the perspective is correct.

examples
ss_9b05ceaaa347ef1d0d674bf8082e6c654be60e8f.1920x1080.jpg


ss_6a63c64f47c32226bbb2868c8750ec32e8f94c08.1920x1080.jpg

There's about 15 unique NPCs, with several drawings for some of them to convey different emotions. I expect that about 8 would make very suitable Underrail portraits.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,598
Location
So Below
Found two old kitbashed portraits I made awhile back but never posted. One metal-clad UnderKnight and an attempt at a Gunslinger.
Sir-Tancred-l.png
Sir-Tancred-s.png
Wesley-l.png
Wesley-s.png
 
Last edited:

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
24,755
Location
Reichskommissariat Russland ᛋᛋ
Does anyone know if there's an effort to convert Highfleet's NPC portraits into Underrail compatible ones? They would fit very well, at least when the perspective is correct.

examples
ss_9b05ceaaa347ef1d0d674bf8082e6c654be60e8f.1920x1080.jpg


ss_6a63c64f47c32226bbb2868c8750ec32e8f94c08.1920x1080.jpg

There's about 15 unique NPCs, with several drawings for some of them to convey different emotions. I expect that about 8 would make very suitable Underrail portraits.
Save, crop, manually clear the background, voila
 

Diggfinger

Arcane
Joined
Jan 6, 2014
Messages
1,202
Location
Belgium
How do you add the portraits?

Simply by adding in the folder;
1. Games\steamapps\common\Underrail\data\portraits\male ?
2. Add 100x100 size image and 50x50 size image
3. File extension; .png or .xnb?

Thanks bros

Almost beat it, dont want to jinx my savefiles now...
 

normie

️‍
Patron
Zionist Agent
Joined
Mar 9, 2019
Messages
3,783
Insert Title Here
I dont have a customportraits folder, do I just make one?

Im playing via Steam, btw
odd, there should be, with sample portraits included in the correct format
whatever, should work fine if you go ahead and create it on your own
custom1_h.PNG
custom1_l.PNG
custom1_s.PNG
 

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