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Man, Pickpocketing is probably the best of the three "stealing" skills, especially if you use guns. I've lifted crates of ammo, meds, and miscellaneous cash off guards and random people and I've only just reached Junkyard.
Also, NPC inventories seem to regenerate after a while.
Somebody had already reported problem like that, and IIRC Styg replied that you can target enemies by pressing and holding certain button... maybe it was tab, I don't remember.
I'm sure he does have direct access to Tchort. He only has to walk from Cytosene Outpost to the mutagen tanks, and presumably Tchort can open the gate using that biomass as a sort of musculature if it chooses to do so. The gate is Tchort's safety mechanism and shield.
It can be readily assumed that the Original Report contains untruths and leaves out important details. There's little doubt in my mind that the original Aiden did encounter Tchort, but that Tchort turned Aiden into a tool through which to harness the University and its resources. It's safer for Tchort if only Eidein has free access to his lair; can't have random Tchortists coming and going.
It's clear to me that Tchort cares nothing whatseover for the furtherance of humanity or survival on the surface (the cover story in the Original Report), and simply wishes to Borg more shit into itself, absorbing their powers, abilities, immunities, etc., until eventually it becomes akin to a god.
Of course, having a brainwashed and hoodwinked cult to stand guard (and perhaps just as importantly, worship it) behooves Tchort. Tchort is not a god, but it believes it is and does seem to have the potential to get pretty close to being one eventually, and that's its ultimate goal.
How is Tchort able to absorb anything or anybody if no one is allowed near him? May have missed the dialogue bit that explains it.
Also, has anyone else found
Tchort to be similar to Sauron from LotR?
1) Both are evil semi-"gods"
2) Command dumb minions (orcs = tchortlings)
3) Able to exert psychological infuence from afar
4) Eye of Sauron = Eye of Tchort (even looks like the one from the movies)
5) Mouth of Tchort = Mouth of Sauron
5) Formless
6) When they die, their minions go berserk
Tchort to be similar to Sauron from LotR?
1) Both are evil semi-"gods"
2) Command dumb minions (orcs = tchortlings)
3) Able to exert psychological infuence from afar
4) Eye of Sauron = Eye of Tchort (even looks like the one from the movies)
5) Mouth of Tchort = Mouth of Sauron
5) Formless
6) When they die, their minions go berserk
Was thinking about killing Acid Hunters, but these scumbags are the only reason SGS still exist. If these stupid Bakers opened that thing in SGS your adventures would have been rather short.
They allow people near it, once they find someone with the right genes to absorb. That's what the blood testing was for; it's just that the main character has nothing that tchort would like to eat (it even tells you so). One of the quests for the tchortist genetics lab has you find someone highly resistant to disease. Once you find this guy and convince him to join, you can talk to him in the institute hallway and he'll tell you they are sending him to deep caverns. Funny thing is, his name is Detritus.
You can't actually let him devour you, since his tentacles and underlings try to kill you, despite the speech. There are hints in the game that those high level cultists are not human, however, so it might be that tchort continues - in its own way - what the biocorp scientists set out to do. Which makes sense, considering its origins.
Which is a pity, because it would make for an interesting ending.
I somehow missed all this shit on my DC char then again i was so underleveled with that char my standard go to was stealth in and shoot everyone in the back before they could set up a fair fight.
I figure heavy armour Ar i will have time to actually speak to people.
What the fuck kind of bullshit is the end of the gauntlet?
My guy has all keys and flies through it without any delays and can't get to the middle of the final hallway before someone else gets there?
Is it pretty much that you have to reload over and over in the previous room hoping some random shit changes the NPCs and somehow delays them?
What kind of retard developed this? Is this the same kind of crap that DC is like?
I can see developing shit based on skill and developing shit based on random chance, but who in their right mind makes something with the apparent need for skill when it's nothing but random chance???
What the fuck kind of bullshit is the end of the gauntlet?
My guy has all keys and flies through it without any delays and can't get to the middle of the final hallway before someone else gets there?
Is it pretty much that you have to reload over and over in the previous room hoping some random shit changes the NPCs and somehow delays them?
What kind of retard developed this? Is this the same kind of crap that DC is like?
I can see developing shit based on skill and developing shit based on random chance, but who in their right mind makes something with the apparent need for skill when it's nothing but random chance???
Gauntlet is worse than DC. It is much worse if you didn't have a save before Gauntlet because your playthrough stops here and you have to start over from lvl 1. With DC you can kind of continue with spoilers and very careful play.
Styg should do something about that last level of gauntlet or at least make sure the game creates a save before you enter that room with starting equipment.
What the fuck kind of bullshit is the end of the gauntlet?
My guy has all keys and flies through it without any delays and can't get to the middle of the final hallway before someone else gets there?
Is it pretty much that you have to reload over and over in the previous room hoping some random shit changes the NPCs and somehow delays them?
What kind of retard developed this? Is this the same kind of crap that DC is like?
I can see developing shit based on skill and developing shit based on random chance, but who in their right mind makes something with the apparent need for skill when it's nothing but random chance???
What the fuck kind of bullshit is the end of the gauntlet?
My guy has all keys and flies through it without any delays and can't get to the middle of the final hallway before someone else gets there?
Is it pretty much that you have to reload over and over in the previous room hoping some random shit changes the NPCs and somehow delays them?
What kind of retard developed this? Is this the same kind of crap that DC is like?
I can see developing shit based on skill and developing shit based on random chance, but who in their right mind makes something with the apparent need for skill when it's nothing but random chance???
I had only 2 key cards, I didn't even look for them but got the ones I could and I would die every time as soon as I enter 2nd room. Sorry but it is busted. Luckily I expect bullshit like this so I make sure I have a save before I went it and loaded that shit and forgot Gauntlet exists in this game. I didn't even get a single oddity during it.
BTW, oddity system sucks. Only good for characters that can open everything and find anything. And still in many situations like Gauntlet, Arena and others it sucks
I'm sure he does have direct access to Tchort. He only has to walk from Cytosene Outpost to the mutagen tanks, and presumably Tchort can open the gate using that biomass as a sort of musculature if it chooses to do so. The gate is Tchort's safety mechanism and shield.
It can be readily assumed that the Original Report contains untruths and leaves out important details. There's little doubt in my mind that the original Aiden did encounter Tchort, but that Tchort turned Aiden into a tool through which to harness the University and its resources. It's safer for Tchort if only Eidein has free access to his lair; can't have random Tchortists coming and going.
It's clear to me that Tchort cares nothing whatseover for the furtherance of humanity or survival on the surface (the cover story in the Original Report), and simply wishes to Borg more shit into itself, absorbing their powers, abilities, immunities, etc., until eventually it becomes akin to a god.
Of course, having a brainwashed and hoodwinked cult to stand guard (and perhaps just as importantly, worship it) behooves Tchort. Tchort is not a god, but it believes it is and does seem to have the potential to get pretty close to being one eventually, and that's its ultimate goal.
How is Tchort able to absorb anything or anybody if no one is allowed near him? May have missed the dialogue bit that explains it.
Also, has anyone else found
Tchort to be similar to Sauron from LotR?
1) Both are evil semi-"gods"
2) Command dumb minions (orcs = tchortlings)
3) Able to exert psychological infuence from afar
4) Eye of Sauron = Eye of Tchort (even looks like the one from the movies)
5) Mouth of Tchort = Mouth of Sauron
5) Formless
6) When they die, their minions go berserk
Went back and breezed by some stages and wound up in a worse position than when I took my time and cleared out all the psi bugs for a challenge.
Fuck that not going through all of that again. Just hacked AP and ran to the lever in one turn. I waited for those two other fuckers to get almost to their own levers before I flipped mine, was very satisfying seeing them fry.
Creeping Doom goes away after combat, so I can just enter and exit combat to reset it. Is this an oversight?
Anyone else find this game boring halfway through? It got boring to me after Core City, too much loot and most combat is too easy. I'm using a full psi/heavy armor build.
I've been using an 8.6mm Steel Cat that I crafted. Does the job - but I can't find any special bullet blueprints for it - only one was a 5mm.
Is a 5mm SMG better than 8.6mm? Or would 8.6mm be good to keep around for enemies with higher armor? Are there any SMGs that can take a 9mm/.44 barrel?
I just killed Carnifex at lvl 14 without save scumming for Initiative.
My build is Methatermics/Psychokinesis combination but the key to the fight was to get a good Low Frequency shield.
Better shields can be crafted however this was enough for me to resist the first round from him (he actually leaves me with 10-15 hp after the first round).
However this allows me to perform the following cheesing combo:
Telekinetic Punch/Electrokinesis - he gets stunned for 1 turn.
Cryokinesis/Fire Stream for max damage.
Cryostasis - which keeps him blocked for the next 2 turns (in which I can replenish my hp/psi and ... his immunity to Stun will dissapear).
Telekinetic Punch/Electrokinesis - he gets stunned for another turn.
Cryokinesis/Fire Stream for max damage.
So, basically the fight is over in 4 turns regardless of his shit (I killed him a couple of times because I wanted to loot him ... but he's not dropping anything special )
The thing is, Methatermics/Psychokinesis is a powerful combination:
Telekinetic Punch/Electrokinesis/Cryostasis allows the player to disable up to 3 opponents in the first round (not to mention Elektrokinetic Imprint).
Cryokinesis/Pyrokinesis(!?) Stream combination is a killer (you are practically a flame thrower and with good positioning you can take multiple enemies in the same round. hint: use corners).
Force Field to block everybody while you replenish hp/psi.
However Exotermic Aura is shit made to impress rathounds.
My only complain is that a pure mage build is somewhat boring because it's significantly less fun than builds which use different tools (pistols/ARs/crossbows) with different tactics.
But it think the big offender is High Agility which seems to be a lame combination for anything - unless someone goes for Blitz, there is not much else going for Agility.
I got like 200+ Dodge/Evasion and I still get hit a lot (without a shield) which makes me think that high Dodge/Evasion is pointless because you will get hit anyway.
Anyway, I'm pretty much done with my pure psi play-through:
I've finished the Oculus quest line which was also somewhat underwhelming. I really hoped that they have more quests to give but I was disappointed to find out that Wit Nosek quest was the only one. After which they basically disappear from the story which is sad.
Also I'm pretty much done with Core City quests and the only thing remaining are ... Tchort Institute and Deep Caverns. Which means that my excitement is gone (cause I did explore both extensively in my previous play-through)
Basically the first part of the game is the best part of Underrail: Junkyard, Camp Hathor, even Rail Crossing, exploring caves/lost labs are awesome but once the player reaches Core City ... backtracking seems to set in. Just my impression.